JSBSim Flight Dynamics Model  1.0 (02 March 2017)
An Open Source Flight Dynamics and Control Software Library in C++
FGAccelerations::Inputs Struct Reference
+ Collaboration diagram for FGAccelerations::Inputs:

Public Attributes

double DeltaT
 Time step.
 
FGColumnVector3 Force
 Total forces applied to the body except friction and gravity (expressed in the body frame)
 
double GAccel
 Gravity intensity assuming the Earth is spherical.
 
FGColumnVector3 GroundForce
 Forces generated by the ground normal reactions expressed in the body frame. Does not account for friction.
 
FGColumnVector3 GroundMoment
 Moments generated by the ground normal reactions expressed in the body frame. Does not account for friction.
 
FGMatrix33 J
 The body inertia matrix expressed in the body frame.
 
FGColumnVector3 J2Grav
 Gravity intensity vector using WGS84 formulas (expressed in the ECEF frame).
 
FGMatrix33 Jinv
 The inverse of the inertia matrix J.
 
double Mass
 Body mass.
 
FGColumnVector3 Moment
 Total moments applied to the body except friction and gravity (expressed in the body frame)
 
std::vector< LagrangeMultiplier * > * MultipliersList
 List of Lagrange multipliers set by FGLGear for friction forces calculations.
 
FGMatrix33 Tb2i
 Transformation matrix from the Body to the ECI frame.
 
FGMatrix33 Tec2b
 Transformation matrix from the ECEF to the Body frame.
 
FGMatrix33 Tec2i
 Transformation matrix from the ECEF to the ECI frame.
 
FGColumnVector3 TerrainAngularVel
 Terrain angular velocities with respect to the local frame (expressed in the ECEF frame).
 
FGColumnVector3 TerrainVelocity
 Terrain velocities with respect to the local frame (expressed in the ECEF frame).
 
FGMatrix33 Ti2b
 Transformation matrix from the ECI to the Body frame.
 
FGColumnVector3 vInertialPosition
 Body position (X,Y,Z) measured in the ECI frame.
 
FGColumnVector3 vOmegaPlanet
 Earth rotating vector (expressed in the ECI frame).
 
FGColumnVector3 vPQR
 Angular velocities of the body with respect to the local frame (expressed in the body frame).
 
FGColumnVector3 vPQRi
 Angular velocities of the body with respect to the ECI frame (expressed in the body frame).
 
FGColumnVector3 vUVW
 Velocities of the body with respect to the local frame (expressed in the body frame).
 

Detailed Description

Definition at line 339 of file FGAccelerations.h.


The documentation for this struct was generated from the following file: