JSBSim Flight Dynamics Model  1.0 (02 March 2017)
An Open Source Flight Dynamics and Control Software Library in C++
FGUDPInputSocket.h
1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2 
3  Header: FGUDPInputSocket.h
4  Author: Dave Culp
5  Date started: 02/19/15
6 
7  ------------- Copyright (C) 2015 David Culp -------------
8 
9  This program is free software; you can redistribute it and/or modify it under
10  the terms of the GNU Lesser General Public License as published by the Free Software
11  Foundation; either version 2 of the License, or (at your option) any later
12  version.
13 
14  This program is distributed in the hope that it will be useful, but WITHOUT
15  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16  FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
17  details.
18 
19  You should have received a copy of the GNU Lesser General Public License along with
20  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21  Place - Suite 330, Boston, MA 02111-1307, USA.
22 
23  Further information about the GNU Lesser General Public License can also be found on
24  the world wide web at http://www.gnu.org.
25 
26 HISTORY
27 --------------------------------------------------------------------------------
28 02/19/15 DC Created
29 
30 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
31 SENTRY
32 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
33 
34 #ifndef FGUDPINPUTSOCKET_H
35 #define FGUDPINPUTSOCKET_H
36 
37 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
38 INCLUDES
39 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
40 
41 #include "FGInputType.h"
42 #include "input_output/FGfdmSocket.h"
43 
44 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
45 DEFINITIONS
46 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
47 
48 #define ID_UDPINPUTSOCKET ""
49 
50 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
51 FORWARD DECLARATIONS
52 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
53 
54 namespace JSBSim {
55 
56 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
57 CLASS DOCUMENTATION
58 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
59 
63 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
64 CLASS DECLARATION
65 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
66 
68 {
69 public:
72 
75 
79  bool Load(Element* el);
80 
85  bool InitModel(void);
86 
88  void Read(bool Holding);
89 
90 protected:
91 
92  int rate;
93  double oldTimeStamp;
94  std::vector<FGPropertyNode_ptr> InputProperties;
95  unsigned int SockPort;
96  FGfdmSocket* socket;
97  std::string data;
98 };
99 }
100 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
101 #endif
bool InitModel(void)
Initializes the instance.
void Read(bool Holding)
Reads the socket and updates properties accordingly.
Implements a UDP input socket.
bool Load(Element *el)
Reads the property names from an XML file.
Abstract class to provide functions generic to all the input directives.
Definition: FGInputType.h:79
FGUDPInputSocket(FGFDMExec *fdmex)
Constructor.
Encapsulates the JSBSim simulation executive.
Definition: FGFDMExec.h:189
Encapsulates an object that enables JSBSim to communicate via socket (input and/or output)...
Definition: FGfdmSocket.h:89