LCOV - code coverage report
Current view: top level - models/propulsion - FGForce.cpp (source / functions) Hit Total Coverage
Test: JSBSim-Coverage-Statistics Lines: 52 60 86.7 %
Date: 2010-08-24 Functions: 10 12 83.3 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 8 22 36.4 %

           Branch data     Line data    Source code
       1                 :            : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
       2                 :            : 
       3                 :            :  Source:       FGForce.cpp
       4                 :            :  Author:       Tony Peden
       5                 :            :  Date started: 6/10/00
       6                 :            : 
       7                 :            :  ------------- Copyright (C) 1999  Anthony K. Peden (apeden@earthlink.net) -------------
       8                 :            : 
       9                 :            :  This program is free software; you can redistribute it and/or modify it under
      10                 :            :  the terms of the GNU Lesser General Public License as published by the Free Software
      11                 :            :  Foundation; either version 2 of the License, or (at your option) any later
      12                 :            :  version.
      13                 :            : 
      14                 :            :  This program is distributed in the hope that it will be useful, but WITHOUT
      15                 :            :  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      16                 :            :  FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      17                 :            :  details.
      18                 :            : 
      19                 :            :  You should have received a copy of the GNU Lesser General Public License along with
      20                 :            :  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
      21                 :            :  Place - Suite 330, Boston, MA  02111-1307, USA.
      22                 :            : 
      23                 :            :  Further information about the GNU Lesser General Public License can also be found on
      24                 :            :  the world wide web at http://www.gnu.org.
      25                 :            : 
      26                 :            : 
      27                 :            :  HISTORY
      28                 :            : --------------------------------------------------------------------------------
      29                 :            : 6/10/00  TP   Created
      30                 :            : 
      31                 :            : 
      32                 :            : FUNCTIONAL DESCRIPTION
      33                 :            : --------------------------------------------------------------------------------
      34                 :            : 
      35                 :            : The purpose of this class is to provide storage for computed forces and
      36                 :            : encapsulate all the functionality associated with transforming those
      37                 :            : forces from their native coord system to the body system.  This includes
      38                 :            : computing the moments due to the difference between the point of application
      39                 :            : and the cg.
      40                 :            : 
      41                 :            : */
      42                 :            : 
      43                 :            : #include "FGForce.h"
      44                 :            : #include "FGFDMExec.h"
      45                 :            : #include "models/FGAircraft.h"
      46                 :            : #include "models/FGPropagate.h"
      47                 :            : #include "models/FGMassBalance.h"
      48                 :            : #include "models/FGAerodynamics.h"
      49                 :            : #include <iostream>
      50                 :            : #include <cstdlib>
      51                 :            : 
      52                 :            : using namespace std;
      53                 :            : 
      54                 :            : namespace JSBSim {
      55                 :            : 
      56                 :            : static const char *IdSrc = "$Id: FGForce.cpp,v 1.14 2009/10/24 22:59:30 jberndt Exp $";
      57                 :            : static const char *IdHdr = ID_FORCE;
      58                 :            : 
      59                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
      60                 :            : 
      61                 :         12 : FGForce::FGForce(FGFDMExec *FDMExec) :
      62                 :            :                  fdmex(FDMExec),
      63                 :         12 :                  ttype(tNone)
      64                 :            : {
      65                 :         24 :   mT(1,1) = 1; //identity matrix
      66                 :         24 :   mT(2,2) = 1;
      67                 :         24 :   mT(3,3) = 1;
      68                 :            : 
      69                 :         12 :   Debug(0);
      70                 :         12 : }
      71                 :            : 
      72                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
      73                 :            : 
      74                 :         12 : FGForce::~FGForce()
      75                 :            : {
      76                 :         12 :   Debug(1);
      77                 :         12 : }
      78                 :            : 
      79                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
      80                 :            : 
      81                 :     648060 : FGColumnVector3& FGForce::GetBodyForces(void)
      82                 :            : {
      83                 :     648060 :   vFb = Transform()*vFn;
      84                 :            : 
      85                 :            :   // Find the distance from this vector's acting location to the cg; this
      86                 :            :   // needs to be done like this to convert from structural to body coords.
      87                 :            :   // CG and RP values are in inches
      88                 :            : 
      89                 :     648060 :   vDXYZ = fdmex->GetMassBalance()->StructuralToBody(vActingXYZn);
      90                 :            : 
      91                 :    1944180 :   vM = vMn + vDXYZ*vFb;
      92                 :            : 
      93                 :     648060 :   return vFb;
      94                 :            : }
      95                 :            : 
      96                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
      97                 :            : 
      98                 :     648060 : FGMatrix33 FGForce::Transform(void)
      99                 :            : {
     100   [ -  -  +  - ]:     648060 :   switch(ttype) {
     101                 :            :   case tWindBody:
     102                 :          0 :     return fdmex->GetAerodynamics()->GetTw2b();
     103                 :            :   case tLocalBody:
     104                 :          0 :     return fdmex->GetPropagate()->GetTl2b();
     105                 :            :   case tCustom:
     106                 :            :   case tNone:
     107                 :     648060 :     return mT;
     108                 :            :   default:
     109                 :          0 :     cout << "Unrecognized tranform requested from FGForce::Transform()" << endl;
     110                 :     648060 :     exit(1);
     111                 :            :   }
     112                 :            : }
     113                 :            : 
     114                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
     115                 :            : 
     116                 :     648072 : void FGForce::UpdateCustomTransformMatrix(void)
     117                 :            : {
     118                 :            :   double cp,sp,cr,sr,cy,sy;
     119                 :            :   double srsp, crcy, crsy;
     120                 :            : 
     121                 :     648072 :   cp=cos(vOrient(ePitch)); sp=sin(vOrient(ePitch));
     122                 :     648072 :   cr=cos(vOrient(eRoll));  sr=sin(vOrient(eRoll));
     123                 :     648072 :   cy=cos(vOrient(eYaw));   sy=sin(vOrient(eYaw));
     124                 :            : 
     125                 :     648072 :   srsp = sr*sp;
     126                 :     648072 :   crcy = cr*cy;
     127                 :     648072 :   crsy = cr*sy;
     128                 :            : 
     129                 :    1296144 :   mT(1,1) =  cp*cy;
     130                 :    1296144 :   mT(2,1) =  cp*sy;
     131                 :    1296144 :   mT(3,1) = -sp;
     132                 :            : 
     133                 :    1296144 :   mT(1,2) = srsp*cy - crsy;
     134                 :    1296144 :   mT(2,2) = srsp*sy + crcy;
     135                 :    1296144 :   mT(3,2) = sr*cp;
     136                 :            : 
     137                 :    1296144 :   mT(1,3) = crcy*sp + sr*sy;
     138                 :    1296144 :   mT(2,3) = crsy*sp - sr*cy;
     139                 :    1296144 :   mT(3,3) = cr*cp;
     140                 :     648072 : }
     141                 :            : 
     142                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
     143                 :            : 
     144                 :         12 : void FGForce::SetAnglesToBody(double broll, double bpitch, double byaw)
     145                 :            : {
     146         [ +  - ]:         12 :   if (ttype == tCustom) {
     147                 :         24 :     vOrient(ePitch) = bpitch;
     148                 :         24 :     vOrient(eRoll) = broll;
     149                 :         24 :     vOrient(eYaw) = byaw;
     150                 :            : 
     151                 :         12 :     UpdateCustomTransformMatrix();
     152                 :            :   }
     153                 :         12 : }
     154                 :            : 
     155                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
     156                 :            : //    The bitmasked value choices are as follows:
     157                 :            : //    unset: In this case (the default) JSBSim would only print
     158                 :            : //       out the normally expected messages, essentially echoing
     159                 :            : //       the config files as they are read. If the environment
     160                 :            : //       variable is not set, debug_lvl is set to 1 internally
     161                 :            : //    0: This requests JSBSim not to output any messages
     162                 :            : //       whatsoever.
     163                 :            : //    1: This value explicity requests the normal JSBSim
     164                 :            : //       startup messages
     165                 :            : //    2: This value asks for a message to be printed out when
     166                 :            : //       a class is instantiated
     167                 :            : //    4: When this value is set, a message is displayed when a
     168                 :            : //       FGModel object executes its Run() method
     169                 :            : //    8: When this value is set, various runtime state variables
     170                 :            : //       are printed out periodically
     171                 :            : //    16: When set various parameters are sanity checked and
     172                 :            : //       a message is printed out when they go out of bounds
     173                 :            : 
     174                 :         24 : void FGForce::Debug(int from)
     175                 :            : {
     176         [ +  - ]:         24 :   if (debug_lvl <= 0) return;
     177                 :            : 
     178                 :         24 :   if (debug_lvl & 1) { // Standard console startup message output
     179                 :            :     if (from == 0) { // Constructor
     180                 :            : 
     181                 :            :     }
     182                 :            :   }
     183         [ -  + ]:         24 :   if (debug_lvl & 2 ) { // Instantiation/Destruction notification
     184         [ #  # ]:          0 :     if (from == 0) cout << "Instantiated: FGForce" << endl;
     185         [ #  # ]:          0 :     if (from == 1) cout << "Destroyed:    FGForce" << endl;
     186                 :            :   }
     187                 :         24 :   if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
     188                 :            :   }
     189                 :         24 :   if (debug_lvl & 8 ) { // Runtime state variables
     190                 :            :   }
     191                 :         24 :   if (debug_lvl & 16) { // Sanity checking
     192                 :            :   }
     193         [ -  + ]:         24 :   if (debug_lvl & 64) {
     194         [ #  # ]:          0 :     if (from == 0) { // Constructor
     195                 :          0 :       cout << IdSrc << endl;
     196                 :          0 :       cout << IdHdr << endl;
     197                 :            :     }
     198                 :            :   }
     199                 :            : }
     200 [ +  + ][ +  - ]:         12 : }

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