LCOV - code coverage report
Current view: top level - models - FGGroundReactions.h (source / functions) Hit Total Coverage
Test: JSBSim-Coverage-Statistics Lines: 6 7 85.7 %
Date: 2010-08-24 Functions: 3 3 100.0 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 0 0 -

           Branch data     Line data    Source code
       1                 :            : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
       2                 :            : 
       3                 :            :  Header:       FGGroundReactions.h
       4                 :            :  Author:       Jon S. Berndt
       5                 :            :  Date started: 09/13/00
       6                 :            : 
       7                 :            :  ------------- Copyright (C) 1999  Jon S. Berndt (jon@jsbsim.org) -------------
       8                 :            : 
       9                 :            :  This program is free software; you can redistribute it and/or modify it under
      10                 :            :  the terms of the GNU Lesser General Public License as published by the Free Software
      11                 :            :  Foundation; either version 2 of the License, or (at your option) any later
      12                 :            :  version.
      13                 :            : 
      14                 :            :  This program is distributed in the hope that it will be useful, but WITHOUT
      15                 :            :  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      16                 :            :  FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      17                 :            :  details.
      18                 :            : 
      19                 :            :  You should have received a copy of the GNU Lesser General Public License along with
      20                 :            :  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
      21                 :            :  Place - Suite 330, Boston, MA  02111-1307, USA.
      22                 :            : 
      23                 :            :  Further information about the GNU Lesser General Public License can also be found on
      24                 :            :  the world wide web at http://www.gnu.org.
      25                 :            : 
      26                 :            : HISTORY
      27                 :            : --------------------------------------------------------------------------------
      28                 :            : 09/13/00   JSB   Created
      29                 :            : 
      30                 :            : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
      31                 :            : SENTRY
      32                 :            : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
      33                 :            : 
      34                 :            : #ifndef FGGROUNDREACTIONS_H
      35                 :            : #define FGGROUNDREACTIONS_H
      36                 :            : 
      37                 :            : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
      38                 :            : INCLUDES
      39                 :            : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
      40                 :            : 
      41                 :            : #include <vector>
      42                 :            : 
      43                 :            : #include "FGModel.h"
      44                 :            : #include "FGLGear.h"
      45                 :            : #include "math/FGColumnVector3.h"
      46                 :            : #include "input_output/FGXMLElement.h"
      47                 :            : 
      48                 :            : #define ID_GROUNDREACTIONS "$Id: FGGroundReactions.h,v 1.17 2010/07/30 11:50:01 jberndt Exp $"
      49                 :            : 
      50                 :            : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
      51                 :            : FORWARD DECLARATIONS
      52                 :            : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
      53                 :            : 
      54                 :            : namespace JSBSim {
      55                 :            : 
      56                 :            : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
      57                 :            : CLASS DOCUMENTATION
      58                 :            : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
      59                 :            : 
      60                 :            : /** Manages ground reactions modeling. Maintains a list of landing gear and
      61                 :            :     ground contact points, all instances of FGLGear.  Sums their forces and
      62                 :            :     moments so that these may be provided to FGPropagate.  Parses the 
      63                 :            :     \<ground_reactions> section of the aircraft configuration file.
      64                 :            :  <h3>Configuration File Format of \<ground_reactions> Section:</h3>
      65                 :            : @code
      66                 :            :     <ground_reactions>
      67                 :            :         <contact>
      68                 :            :            ... {see FGLGear for specifics of this format}
      69                 :            :         </contact>
      70                 :            :         ... {more contacts}
      71                 :            :     </ground_reactions>
      72                 :            : @endcode   
      73                 :            : 
      74                 :            : 
      75                 :            :   */
      76                 :            : 
      77                 :            : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
      78                 :            : CLASS DECLARATION
      79                 :            : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
      80                 :            : 
      81                 :            : class MultiplierIterator
      82                 :            : {
      83                 :            : public:
      84                 :            :   MultiplierIterator(FGGroundReactions* GndReactions);
      85                 :            :   MultiplierIterator& operator++();
      86                 :      54006 :   FGPropagate::LagrangeMultiplier* operator*() { return multiplier; }
      87                 :            : private:
      88                 :            :   FGGroundReactions* GroundReactions;
      89                 :            :   FGPropagate::LagrangeMultiplier* multiplier;
      90                 :            :   int gearNum;
      91                 :            :   int entry;
      92                 :            : };
      93                 :            : 
      94                 :            : class FGGroundReactions : public FGModel
      95                 :            : {
      96                 :            : public:
      97                 :            :   FGGroundReactions(FGFDMExec*);
      98                 :            :   ~FGGroundReactions(void);
      99                 :            : 
     100                 :            :   bool InitModel(void);
     101                 :            :   bool Run(void);
     102                 :            :   bool Load(Element* el);
     103                 :     110563 :   FGColumnVector3& GetForces(void) {return vForces;}
     104                 :          3 :   double GetForces(int idx) const {return vForces(idx);}
     105                 :      57460 :   FGColumnVector3& GetMoments(void) {return vMoments;}
     106                 :          3 :   double GetMoments(int idx) const {return vMoments(idx);}
     107                 :            :   string GetGroundReactionStrings(string delimeter);
     108                 :            :   string GetGroundReactionValues(string delimeter);
     109                 :            :   bool GetWOW(void);
     110                 :            :   void UpdateForcesAndMoments(void);
     111                 :            : 
     112                 :          1 :   int GetNumGearUnits(void) const { return (int)lGear.size(); }
     113                 :            : 
     114                 :            :   /** Gets a gear instance
     115                 :            :       @param gear index of gear instance
     116                 :            :       @return a pointer to the FGLGear instance of the gear unit requested */
     117                 :          0 :   inline FGLGear* GetGearUnit(int gear) { return lGear[gear]; }
     118                 :            : 
     119                 :            : private:
     120                 :            :   vector <FGLGear*> lGear;
     121                 :            :   FGColumnVector3 vForces;
     122                 :            :   FGColumnVector3 vMoments;
     123                 :            : 
     124                 :            :   void bind(void);
     125                 :            :   void Debug(int from);
     126                 :            : };
     127                 :            : }
     128                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
     129                 :            : #endif
     130                 :            : 

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