LCOV - code coverage report
Current view: top level - models - FGAuxiliary.cpp (source / functions) Hit Total Coverage
Test: JSBSim-Coverage-Statistics Lines: 204 225 90.7 %
Date: 2010-08-24 Functions: 10 15 66.7 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 28 58 48.3 %

           Branch data     Line data    Source code
       1                 :            : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
       2                 :            : 
       3                 :            :  Module:       FGAuxiliary.cpp
       4                 :            :  Author:       Tony Peden, Jon Berndt
       5                 :            :  Date started: 01/26/99
       6                 :            :  Purpose:      Calculates additional parameters needed by the visual system, etc.
       7                 :            :  Called by:    FGFDMExec
       8                 :            : 
       9                 :            :  ------------- Copyright (C) 1999  Jon S. Berndt (jon@jsbsim.org) -------------
      10                 :            : 
      11                 :            :  This program is free software; you can redistribute it and/or modify it under
      12                 :            :  the terms of the GNU Lesser General Public License as published by the Free Software
      13                 :            :  Foundation; either version 2 of the License, or (at your option) any later
      14                 :            :  version.
      15                 :            : 
      16                 :            :  This program is distributed in the hope that it will be useful, but WITHOUT
      17                 :            :  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      18                 :            :  FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      19                 :            :  details.
      20                 :            : 
      21                 :            :  You should have received a copy of the GNU Lesser General Public License along with
      22                 :            :  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
      23                 :            :  Place - Suite 330, Boston, MA  02111-1307, USA.
      24                 :            : 
      25                 :            :  Further information about the GNU Lesser General Public License can also be found on
      26                 :            :  the world wide web at http://www.gnu.org.
      27                 :            : 
      28                 :            : FUNCTIONAL DESCRIPTION
      29                 :            : --------------------------------------------------------------------------------
      30                 :            : This class calculates various auxiliary parameters.
      31                 :            : 
      32                 :            : REFERENCES
      33                 :            :   Anderson, John D. "Introduction to Flight", 3rd Edition, McGraw-Hill, 1989
      34                 :            :                     pgs. 112-126
      35                 :            : HISTORY
      36                 :            : --------------------------------------------------------------------------------
      37                 :            : 01/26/99   JSB   Created
      38                 :            : 
      39                 :            : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
      40                 :            : INCLUDES
      41                 :            : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
      42                 :            : 
      43                 :            : #include "FGAuxiliary.h"
      44                 :            : #include "FGAerodynamics.h"
      45                 :            : #include "FGPropagate.h"
      46                 :            : #include "FGAtmosphere.h"
      47                 :            : #include "FGFDMExec.h"
      48                 :            : #include "FGAircraft.h"
      49                 :            : #include "FGInertial.h"
      50                 :            : #include "FGExternalReactions.h"
      51                 :            : #include "FGBuoyantForces.h"
      52                 :            : #include "FGGroundReactions.h"
      53                 :            : #include "FGPropulsion.h"
      54                 :            : #include "FGMassBalance.h"
      55                 :            : #include "input_output/FGPropertyManager.h"
      56                 :            : #include <iostream>
      57                 :            : 
      58                 :            : using namespace std;
      59                 :            : 
      60                 :            : namespace JSBSim {
      61                 :            : 
      62                 :            : static const char *IdSrc = "$Id: FGAuxiliary.cpp,v 1.42 2010/07/27 23:18:19 jberndt Exp $";
      63                 :            : static const char *IdHdr = ID_AUXILIARY;
      64                 :            : 
      65                 :            : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
      66                 :            : CLASS IMPLEMENTATION
      67                 :            : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
      68                 :            : 
      69                 :            : 
      70                 :          1 : FGAuxiliary::FGAuxiliary(FGFDMExec* fdmex) : FGModel(fdmex)
      71                 :            : {
      72                 :          1 :   Name = "FGAuxiliary";
      73                 :          1 :   vcas = veas = pt = tat = 0;
      74                 :          1 :   psl = rhosl = 1;
      75                 :          1 :   qbar = 0;
      76                 :          1 :   qbarUW = 0.0;
      77                 :          1 :   qbarUV = 0.0;
      78                 :          1 :   Re = 0.0;
      79                 :          1 :   Mach = 0.0;
      80                 :          1 :   alpha = beta = 0.0;
      81                 :          1 :   adot = bdot = 0.0;
      82                 :          1 :   gamma = Vt = Vground = 0.0;
      83                 :          1 :   psigt = 0.0;
      84                 :          1 :   day_of_year = 1;
      85                 :          1 :   seconds_in_day = 0.0;
      86                 :          1 :   hoverbmac = hoverbcg = 0.0;
      87                 :          2 :   tatc = RankineToCelsius(tat);
      88                 :            : 
      89                 :          1 :   vPilotAccel.InitMatrix();
      90                 :          1 :   vPilotAccelN.InitMatrix();
      91                 :          1 :   vToEyePt.InitMatrix();
      92                 :          1 :   vAeroPQR.InitMatrix();
      93                 :          1 :   vEulerRates.InitMatrix();
      94                 :            : 
      95                 :          1 :   bind();
      96                 :            : 
      97                 :          1 :   Debug(0);
      98                 :          1 : }
      99                 :            : 
     100                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
     101                 :            : 
     102                 :          1 : bool FGAuxiliary::InitModel(void)
     103                 :            : {
     104         [ -  + ]:          1 :   if (!FGModel::InitModel()) return false;
     105                 :            : 
     106                 :          1 :   vcas = veas = pt = tat = 0;
     107                 :          1 :   psl = rhosl = 1;
     108                 :          1 :   qbar = 0;
     109                 :          1 :   qbarUW = 0.0;
     110                 :          1 :   qbarUV = 0.0;
     111                 :          1 :   Mach = 0.0;
     112                 :          1 :   alpha = beta = 0.0;
     113                 :          1 :   adot = bdot = 0.0;
     114                 :          1 :   gamma = Vt = Vground = 0.0;
     115                 :          1 :   psigt = 0.0;
     116                 :          1 :   day_of_year = 1;
     117                 :          1 :   seconds_in_day = 0.0;
     118                 :          1 :   hoverbmac = hoverbcg = 0.0;
     119                 :            : 
     120                 :          1 :   vPilotAccel.InitMatrix();
     121                 :          1 :   vPilotAccelN.InitMatrix();
     122                 :          1 :   vToEyePt.InitMatrix();
     123                 :          1 :   vAeroPQR.InitMatrix();
     124                 :          1 :   vEulerRates.InitMatrix();
     125                 :            : 
     126                 :          1 :   return true;
     127                 :            : }
     128                 :            :   
     129                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
     130                 :            : 
     131                 :          1 : FGAuxiliary::~FGAuxiliary()
     132                 :            : {
     133                 :          1 :   Debug(1);
     134                 :          1 : }
     135                 :            : 
     136                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
     137                 :            : 
     138                 :      54005 : bool FGAuxiliary::Run()
     139                 :            : {
     140                 :            :   double A,B,D;
     141                 :            : 
     142         [ -  + ]:      54005 :   if (FGModel::Run()) return true; // return true if error returned from base class
     143         [ -  + ]:      54005 :   if (FDMExec->Holding()) return false;
     144                 :            : 
     145                 :      54005 :   RunPreFunctions();
     146                 :            : 
     147                 :     108010 :   const FGColumnVector3& vPQR = Propagate->GetPQR();
     148                 :     108010 :   const FGColumnVector3& vUVW = Propagate->GetUVW();
     149                 :     108010 :   const FGColumnVector3& vUVWdot = Propagate->GetUVWdot();
     150                 :     108010 :   const FGColumnVector3& vVel = Propagate->GetVel();
     151                 :            : 
     152                 :     108010 :   p = Atmosphere->GetPressure();
     153                 :     108010 :   rhosl = Atmosphere->GetDensitySL();
     154                 :     108010 :   psl = Atmosphere->GetPressureSL();
     155                 :     108010 :   sat = Atmosphere->GetTemperature();
     156                 :            : 
     157                 :            : // Rotation
     158                 :            : 
     159                 :     108010 :   double cTht = Propagate->GetCosEuler(eTht);
     160                 :     108010 :   double sTht = Propagate->GetSinEuler(eTht);
     161                 :     108010 :   double cPhi = Propagate->GetCosEuler(ePhi);
     162                 :     108010 :   double sPhi = Propagate->GetSinEuler(ePhi);
     163                 :            : 
     164                 :     162015 :   vEulerRates(eTht) = vPQR(eQ)*cPhi - vPQR(eR)*sPhi;
     165         [ +  - ]:      54005 :   if (cTht != 0.0) {
     166                 :     162015 :     vEulerRates(ePsi) = (vPQR(eQ)*sPhi + vPQR(eR)*cPhi)/cTht;
     167                 :      54005 :     vEulerRates(ePhi) = vPQR(eP) + vEulerRates(ePsi)*sTht;
     168                 :            :   }
     169                 :            : 
     170                 :            : // Combine the wind speed with aircraft speed to obtain wind relative speed
     171                 :      54005 :   FGColumnVector3 wind = Propagate->GetTl2b()*Atmosphere->GetTotalWindNED();
     172                 :     108010 :   vAeroPQR = vPQR - Atmosphere->GetTurbPQR();
     173                 :      54005 :   vAeroUVW = vUVW - wind;
     174                 :            : 
     175                 :      54005 :   Vt = vAeroUVW.Magnitude();
     176         [ +  + ]:      54005 :   if ( Vt > 0.05) {
     177         [ +  - ]:      53959 :     if (vAeroUVW(eW) != 0.0)
     178         [ +  - ]:      53959 :       alpha = vAeroUVW(eU)*vAeroUVW(eU) > 0.0 ? atan2(vAeroUVW(eW), vAeroUVW(eU)) : 0.0;
     179         [ +  - ]:      53959 :     if (vAeroUVW(eV) != 0.0)
     180                 :            :       beta = vAeroUVW(eU)*vAeroUVW(eU)+vAeroUVW(eW)*vAeroUVW(eW) > 0.0 ? atan2(vAeroUVW(eV),
     181         [ +  - ]:      53959 :              sqrt(vAeroUVW(eU)*vAeroUVW(eU) + vAeroUVW(eW)*vAeroUVW(eW))) : 0.0;
     182                 :            : 
     183                 :     269795 :     double mUW = (vAeroUVW(eU)*vAeroUVW(eU) + vAeroUVW(eW)*vAeroUVW(eW));
     184                 :      53959 :     double signU=1;
     185         [ +  - ]:      53959 :     if (vAeroUVW(eU) != 0.0)
     186                 :      53959 :       signU = vAeroUVW(eU)/fabs(vAeroUVW(eU));
     187                 :            : 
     188 [ +  - ][ -  + ]:      53959 :     if ( (mUW == 0.0) || (Vt == 0.0) ) {
     189                 :          0 :       adot = 0.0;
     190                 :          0 :       bdot = 0.0;
     191                 :            :     } else {
     192                 :     269795 :       adot = (vAeroUVW(eU)*vUVWdot(eW) - vAeroUVW(eW)*vUVWdot(eU))/mUW;
     193                 :            :       bdot = (signU*mUW*vUVWdot(eV) - vAeroUVW(eV)*(vAeroUVW(eU)*vUVWdot(eU)
     194                 :      53959 :               + vAeroUVW(eW)*vUVWdot(eW)))/(Vt*Vt*sqrt(mUW));
     195                 :            :     }
     196                 :            :   } else {
     197                 :         46 :     alpha = beta = adot = bdot = 0;
     198                 :            :   }
     199                 :            : 
     200                 :     162015 :   Re = Vt * Aircraft->Getcbar() / Atmosphere->GetKinematicViscosity();
     201                 :            : 
     202                 :     108010 :   qbar = 0.5*Atmosphere->GetDensity()*Vt*Vt;
     203                 :     324030 :   qbarUW = 0.5*Atmosphere->GetDensity()*(vAeroUVW(eU)*vAeroUVW(eU) + vAeroUVW(eW)*vAeroUVW(eW));
     204                 :     324030 :   qbarUV = 0.5*Atmosphere->GetDensity()*(vAeroUVW(eU)*vAeroUVW(eU) + vAeroUVW(eV)*vAeroUVW(eV));
     205                 :     108010 :   Mach = Vt / Atmosphere->GetSoundSpeed();
     206                 :     216020 :   MachU = vMachUVW(eU) = vAeroUVW(eU) / Atmosphere->GetSoundSpeed();
     207                 :     216020 :   vMachUVW(eV) = vAeroUVW(eV) / Atmosphere->GetSoundSpeed();
     208                 :     216020 :   vMachUVW(eW) = vAeroUVW(eW) / Atmosphere->GetSoundSpeed();
     209                 :            : 
     210                 :            : // Position
     211                 :            : 
     212                 :      54005 :   Vground = sqrt( vVel(eNorth)*vVel(eNorth) + vVel(eEast)*vVel(eEast) );
     213                 :            : 
     214                 :      54005 :   psigt = atan2(vVel(eEast), vVel(eNorth));
     215         [ +  + ]:      54005 :   if (psigt < 0.0) psigt += 2*M_PI;
     216                 :      54005 :   gamma = atan2(-vVel(eDown), Vground);
     217                 :            : 
     218                 :      54005 :   tat = sat*(1 + 0.2*Mach*Mach); // Total Temperature, isentropic flow
     219                 :     108010 :   tatc = RankineToCelsius(tat);
     220                 :            : 
     221         [ +  + ]:      54005 :   if (MachU < 1) {   // Calculate total pressure assuming isentropic flow
     222                 :       6432 :     pt = p*pow((1 + 0.2*MachU*MachU),3.5);
     223                 :            :   } else {
     224                 :            :     // Use Rayleigh pitot tube formula for normal shock in front of pitot tube
     225                 :      47573 :     B = 5.76*MachU*MachU/(5.6*MachU*MachU - 0.8);
     226                 :      47573 :     D = (2.8*MachU*MachU-0.4)*0.4167;
     227                 :      47573 :     pt = p*pow(B,3.5)*D;
     228                 :            :   }
     229                 :            : 
     230                 :      54005 :   A = pow(((pt-p)/psl+1),0.28571);
     231         [ +  + ]:      54005 :   if (MachU > 0.0) {
     232                 :      54004 :     vcas = sqrt(7*psl/rhosl*(A-1));
     233                 :      54004 :     veas = sqrt(2*qbar/rhosl);
     234                 :            :   } else {
     235                 :          1 :     vcas = veas = 0.0;
     236                 :            :   }
     237                 :            : 
     238                 :      54005 :   vPilotAccel.InitMatrix();
     239         [ +  + ]:      54005 :   if ( Vt > 1.0 ) {
     240                 :            :      // Use the "+=" operator to avoid the creation of temporary objects.
     241                 :     106206 :      vAircraftAccel = Aerodynamics->GetForces();
     242                 :     106206 :      vAircraftAccel += Propulsion->GetForces();
     243                 :     106206 :      vAircraftAccel += GroundReactions->GetForces();
     244                 :     106206 :      vAircraftAccel += ExternalReactions->GetForces();
     245                 :     106206 :      vAircraftAccel += BuoyantForces->GetForces();
     246                 :            : 
     247                 :      53103 :      vAircraftAccel /= MassBalance->GetMass();
     248                 :            :      // Nz is Acceleration in "g's", along normal axis (-Z body axis)
     249                 :     159309 :      Nz = -vAircraftAccel(eZ)/Inertial->SLgravity();
     250                 :      53103 :      vToEyePt = MassBalance->StructuralToBody(Aircraft->GetXYZep());
     251                 :     159309 :      vPilotAccel = vAircraftAccel + Propagate->GetPQRdot() * vToEyePt;
     252                 :     106206 :      vPilotAccel += vPQR * (vPQR * vToEyePt);
     253                 :            :   } else {
     254                 :            :      // The line below handles low velocity (and on-ground) cases, basically
     255                 :            :      // representing the opposite of the force that the landing gear would
     256                 :            :      // exert on the ground (which is just the total weight). This eliminates
     257                 :            :      // any jitter that could be introduced by the landing gear. Theoretically,
     258                 :            :      // this branch could be eliminated, with a penalty of having a short
     259                 :            :      // transient at startup (lasting only a fraction of a second).
     260                 :        902 :      vPilotAccel = Propagate->GetTl2b() * FGColumnVector3( 0.0, 0.0, -Inertial->SLgravity() );
     261                 :        902 :      Nz = -vPilotAccel(eZ)/Inertial->SLgravity();
     262                 :            :   }
     263                 :            : 
     264                 :      54005 :   vPilotAccelN = vPilotAccel/Inertial->SLgravity();
     265                 :            : 
     266                 :            :   // VRP computation
     267                 :     108010 :   const FGLocation& vLocation = Propagate->GetLocation();
     268                 :     108010 :   FGColumnVector3& vrpStructural = Aircraft->GetXYZvrp();
     269                 :      54005 :   FGColumnVector3 vrpBody = MassBalance->StructuralToBody( vrpStructural );
     270                 :      54005 :   FGColumnVector3 vrpLocal = Propagate->GetTb2l() * vrpBody;
     271                 :      54005 :   vLocationVRP = vLocation.LocalToLocation( vrpLocal );
     272                 :            : 
     273                 :            :   // Recompute some derived values now that we know the dependent parameters values ...
     274                 :      54005 :   hoverbcg = Propagate->GetDistanceAGL() / Aircraft->GetWingSpan();
     275                 :            : 
     276                 :     108010 :   FGColumnVector3 vMac = Propagate->GetTb2l()*MassBalance->StructuralToBody(Aircraft->GetXYZrp());
     277                 :      54005 :   hoverbmac = (Propagate->GetDistanceAGL() + vMac(3)) / Aircraft->GetWingSpan();
     278                 :            : 
     279                 :            :   // when all model are executed, 
     280                 :            :   // please calculate the distance from the initial point
     281                 :            : 
     282                 :      54005 :   CalculateRelativePosition();
     283                 :            : 
     284                 :      54005 :   RunPostFunctions();
     285                 :            : 
     286                 :      54005 :   return false;
     287                 :            : }
     288                 :            : 
     289                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
     290                 :            : //
     291                 :            : // A positive headwind is blowing with you, a negative headwind is blowing against you.
     292                 :            : // psi is the direction the wind is blowing *towards*.
     293                 :            : 
     294                 :          0 : double FGAuxiliary::GetHeadWind(void) const
     295                 :            : {
     296                 :            :   double psiw,vw;
     297                 :            : 
     298                 :          0 :   psiw = Atmosphere->GetWindPsi();
     299                 :          0 :   vw = Atmosphere->GetTotalWindNED().Magnitude();
     300                 :            : 
     301                 :          0 :   return vw*cos(psiw - Propagate->GetEuler(ePsi));
     302                 :            : }
     303                 :            : 
     304                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
     305                 :            : //
     306                 :            : // A positive crosswind is blowing towards the right (from teh perspective of the
     307                 :            : // pilot). A negative crosswind is blowing towards the -Y direction (left).
     308                 :            : // psi is the direction the wind is blowing *towards*.
     309                 :            : 
     310                 :          0 : double FGAuxiliary::GetCrossWind(void) const
     311                 :            : {
     312                 :            :   double psiw,vw;
     313                 :            : 
     314                 :          0 :   psiw = Atmosphere->GetWindPsi();
     315                 :          0 :   vw = Atmosphere->GetTotalWindNED().Magnitude();
     316                 :            : 
     317                 :          0 :   return  vw*sin(psiw - Propagate->GetEuler(ePsi));
     318                 :            : }
     319                 :            : 
     320                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
     321                 :            : 
     322                 :          1 : void FGAuxiliary::bind(void)
     323                 :            : {
     324                 :            :   typedef double (FGAuxiliary::*PMF)(int) const;
     325                 :            :   typedef double (FGAuxiliary::*PF)(void) const;
     326                 :          1 :   PropertyManager->Tie("propulsion/tat-r", this, &FGAuxiliary::GetTotalTemperature);
     327                 :          1 :   PropertyManager->Tie("propulsion/tat-c", this, &FGAuxiliary::GetTAT_C);
     328                 :          1 :   PropertyManager->Tie("propulsion/pt-lbs_sqft", this, &FGAuxiliary::GetTotalPressure);
     329                 :          1 :   PropertyManager->Tie("velocities/vc-fps", this, &FGAuxiliary::GetVcalibratedFPS);
     330                 :          1 :   PropertyManager->Tie("velocities/vc-kts", this, &FGAuxiliary::GetVcalibratedKTS);
     331                 :          1 :   PropertyManager->Tie("velocities/ve-fps", this, &FGAuxiliary::GetVequivalentFPS);
     332                 :          1 :   PropertyManager->Tie("velocities/ve-kts", this, &FGAuxiliary::GetVequivalentKTS);
     333                 :          1 :   PropertyManager->Tie("velocities/machU", this, &FGAuxiliary::GetMachU);
     334                 :          1 :   PropertyManager->Tie("velocities/p-aero-rad_sec", this, eX, (PMF)&FGAuxiliary::GetAeroPQR);
     335                 :          1 :   PropertyManager->Tie("velocities/q-aero-rad_sec", this, eY, (PMF)&FGAuxiliary::GetAeroPQR);
     336                 :          1 :   PropertyManager->Tie("velocities/r-aero-rad_sec", this, eZ, (PMF)&FGAuxiliary::GetAeroPQR);
     337                 :          1 :   PropertyManager->Tie("velocities/phidot-rad_sec", this, ePhi, (PMF)&FGAuxiliary::GetEulerRates);
     338                 :          1 :   PropertyManager->Tie("velocities/thetadot-rad_sec", this, eTht, (PMF)&FGAuxiliary::GetEulerRates);
     339                 :          1 :   PropertyManager->Tie("velocities/psidot-rad_sec", this, ePsi, (PMF)&FGAuxiliary::GetEulerRates);
     340                 :          1 :   PropertyManager->Tie("velocities/u-aero-fps", this, eU, (PMF)&FGAuxiliary::GetAeroUVW);
     341                 :          1 :   PropertyManager->Tie("velocities/v-aero-fps", this, eV, (PMF)&FGAuxiliary::GetAeroUVW);
     342                 :          1 :   PropertyManager->Tie("velocities/w-aero-fps", this, eW, (PMF)&FGAuxiliary::GetAeroUVW);
     343                 :          1 :   PropertyManager->Tie("velocities/vt-fps", this, &FGAuxiliary::GetVt, &FGAuxiliary::SetVt, true);
     344                 :          1 :   PropertyManager->Tie("velocities/mach", this, &FGAuxiliary::GetMach, &FGAuxiliary::SetMach, true);
     345                 :          1 :   PropertyManager->Tie("velocities/vg-fps", this, &FGAuxiliary::GetVground);
     346                 :          1 :   PropertyManager->Tie("accelerations/a-pilot-x-ft_sec2", this, eX, (PMF)&FGAuxiliary::GetPilotAccel);
     347                 :          1 :   PropertyManager->Tie("accelerations/a-pilot-y-ft_sec2", this, eY, (PMF)&FGAuxiliary::GetPilotAccel);
     348                 :          1 :   PropertyManager->Tie("accelerations/a-pilot-z-ft_sec2", this, eZ, (PMF)&FGAuxiliary::GetPilotAccel);
     349                 :          1 :   PropertyManager->Tie("accelerations/n-pilot-x-norm", this, eX, (PMF)&FGAuxiliary::GetNpilot);
     350                 :          1 :   PropertyManager->Tie("accelerations/n-pilot-y-norm", this, eY, (PMF)&FGAuxiliary::GetNpilot);
     351                 :          1 :   PropertyManager->Tie("accelerations/n-pilot-z-norm", this, eZ, (PMF)&FGAuxiliary::GetNpilot);
     352                 :          1 :   PropertyManager->Tie("accelerations/Nz", this, &FGAuxiliary::GetNz);
     353                 :            :   /* PropertyManager->Tie("atmosphere/headwind-fps", this, &FGAuxiliary::GetHeadWind, true);
     354                 :            :   PropertyManager->Tie("atmosphere/crosswind-fps", this, &FGAuxiliary::GetCrossWind, true); */
     355                 :          1 :   PropertyManager->Tie("aero/alpha-rad", this, (PF)&FGAuxiliary::Getalpha, &FGAuxiliary::Setalpha, true);
     356                 :          1 :   PropertyManager->Tie("aero/beta-rad", this, (PF)&FGAuxiliary::Getbeta, &FGAuxiliary::Setbeta, true);
     357                 :          1 :   PropertyManager->Tie("aero/mag-beta-rad", this, (PF)&FGAuxiliary::GetMagBeta);
     358                 :          1 :   PropertyManager->Tie("aero/alpha-deg", this, inDegrees, (PMF)&FGAuxiliary::Getalpha);
     359                 :          1 :   PropertyManager->Tie("aero/beta-deg", this, inDegrees, (PMF)&FGAuxiliary::Getbeta);
     360                 :          1 :   PropertyManager->Tie("aero/mag-beta-deg", this, inDegrees, (PMF)&FGAuxiliary::GetMagBeta);
     361                 :          1 :   PropertyManager->Tie("aero/Re", this, &FGAuxiliary::GetReynoldsNumber);
     362                 :          1 :   PropertyManager->Tie("aero/qbar-psf", this, &FGAuxiliary::Getqbar, &FGAuxiliary::Setqbar, true);
     363                 :          1 :   PropertyManager->Tie("aero/qbarUW-psf", this, &FGAuxiliary::GetqbarUW, &FGAuxiliary::SetqbarUW, true);
     364                 :          1 :   PropertyManager->Tie("aero/qbarUV-psf", this, &FGAuxiliary::GetqbarUV, &FGAuxiliary::SetqbarUV, true);
     365                 :          1 :   PropertyManager->Tie("aero/alphadot-rad_sec", this, (PF)&FGAuxiliary::Getadot, &FGAuxiliary::Setadot, true);
     366                 :          1 :   PropertyManager->Tie("aero/betadot-rad_sec", this, (PF)&FGAuxiliary::Getbdot, &FGAuxiliary::Setbdot, true);
     367                 :          1 :   PropertyManager->Tie("aero/alphadot-deg_sec", this, inDegrees, (PMF)&FGAuxiliary::Getadot);
     368                 :          1 :   PropertyManager->Tie("aero/betadot-deg_sec", this, inDegrees, (PMF)&FGAuxiliary::Getbdot);
     369                 :          1 :   PropertyManager->Tie("aero/h_b-cg-ft", this, &FGAuxiliary::GetHOverBCG);
     370                 :          1 :   PropertyManager->Tie("aero/h_b-mac-ft", this, &FGAuxiliary::GetHOverBMAC);
     371                 :          1 :   PropertyManager->Tie("flight-path/gamma-rad", this, &FGAuxiliary::GetGamma, &FGAuxiliary::SetGamma);
     372                 :          1 :   PropertyManager->Tie("flight-path/psi-gt-rad", this, &FGAuxiliary::GetGroundTrack);
     373                 :            : 
     374                 :          1 :   PropertyManager->Tie("position/distance-from-start-lon-mt", this, &FGAuxiliary::GetLongitudeRelativePosition);
     375                 :          1 :   PropertyManager->Tie("position/distance-from-start-lat-mt", this, &FGAuxiliary::GetLatitudeRelativePosition);
     376                 :          1 :   PropertyManager->Tie("position/distance-from-start-mag-mt", this, &FGAuxiliary::GetDistanceRelativePosition);
     377                 :          1 :   PropertyManager->Tie("position/vrp-gc-latitude_deg", &vLocationVRP, &FGLocation::GetLatitudeDeg);
     378                 :          1 :   PropertyManager->Tie("position/vrp-longitude_deg", &vLocationVRP, &FGLocation::GetLongitudeDeg);
     379                 :          1 :   PropertyManager->Tie("position/vrp-radius-ft", &vLocationVRP, &FGLocation::GetRadius);
     380                 :          1 : }
     381                 :            : 
     382                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
     383                 :            : 
     384                 :      54005 : void FGAuxiliary::CalculateRelativePosition(void)
     385                 :            : { 
     386                 :     108010 :   const double earth_radius_mt = Inertial->GetRefRadius()*fttom;
     387                 :     162015 :   lat_relative_position=(FDMExec->GetPropagate()->GetLatitude()  - FDMExec->GetIC()->GetLatitudeDegIC() *degtorad)*earth_radius_mt;
     388                 :     162015 :   lon_relative_position=(FDMExec->GetPropagate()->GetLongitude() - FDMExec->GetIC()->GetLongitudeDegIC()*degtorad)*earth_radius_mt;
     389                 :      54005 :   relative_position = sqrt(lat_relative_position*lat_relative_position + lon_relative_position*lon_relative_position);
     390                 :      54005 : };
     391                 :            : 
     392                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
     393                 :            : 
     394                 :          0 : double FGAuxiliary::BadUnits(void) const
     395                 :            : {
     396                 :          0 :   cerr << "Bad units" << endl; return 0.0;
     397                 :            : }
     398                 :            : 
     399                 :            : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
     400                 :            : //    The bitmasked value choices are as follows:
     401                 :            : //    unset: In this case (the default) JSBSim would only print
     402                 :            : //       out the normally expected messages, essentially echoing
     403                 :            : //       the config files as they are read. If the environment
     404                 :            : //       variable is not set, debug_lvl is set to 1 internally
     405                 :            : //    0: This requests JSBSim not to output any messages
     406                 :            : //       whatsoever.
     407                 :            : //    1: This value explicity requests the normal JSBSim
     408                 :            : //       startup messages
     409                 :            : //    2: This value asks for a message to be printed out when
     410                 :            : //       a class is instantiated
     411                 :            : //    4: When this value is set, a message is displayed when a
     412                 :            : //       FGModel object executes its Run() method
     413                 :            : //    8: When this value is set, various runtime state variables
     414                 :            : //       are printed out periodically
     415                 :            : //    16: When set various parameters are sanity checked and
     416                 :            : //       a message is printed out when they go out of bounds
     417                 :            : 
     418                 :          2 : void FGAuxiliary::Debug(int from)
     419                 :            : {
     420         [ +  - ]:          2 :   if (debug_lvl <= 0) return;
     421                 :            : 
     422                 :          2 :   if (debug_lvl & 1) { // Standard console startup message output
     423                 :            :     if (from == 0) { // Constructor
     424                 :            : 
     425                 :            :     }
     426                 :            :   }
     427         [ -  + ]:          2 :   if (debug_lvl & 2 ) { // Instantiation/Destruction notification
     428         [ #  # ]:          0 :     if (from == 0) cout << "Instantiated: FGAuxiliary" << endl;
     429         [ #  # ]:          0 :     if (from == 1) cout << "Destroyed:    FGAuxiliary" << endl;
     430                 :            :   }
     431                 :          2 :   if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
     432                 :            :   }
     433                 :          2 :   if (debug_lvl & 8 ) { // Runtime state variables
     434                 :            :   }
     435         [ -  + ]:          2 :   if (debug_lvl & 16) { // Sanity checking
     436 [ #  # ][ #  # ]:          0 :     if (Mach > 100 || Mach < 0.00)
     437                 :          0 :       cout << "FGPropagate::Mach is out of bounds: " << Mach << endl;
     438 [ #  # ][ #  # ]:          0 :     if (qbar > 1e6 || qbar < 0.00)
     439                 :          0 :       cout << "FGPropagate::qbar is out of bounds: " << qbar << endl;
     440                 :            :   }
     441         [ -  + ]:          2 :   if (debug_lvl & 64) {
     442         [ #  # ]:          0 :     if (from == 0) { // Constructor
     443                 :          0 :       cout << IdSrc << endl;
     444                 :          0 :       cout << IdHdr << endl;
     445                 :            :     }
     446                 :            :   }
     447                 :            : }
     448                 :            : 
     449 [ +  + ][ +  - ]:         12 : } // namespace JSBSim

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