Branch data Line data Source code
1 : : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2 : :
3 : : Module: FGAircraft.cpp
4 : : Author: Jon S. Berndt
5 : : Date started: 12/12/98
6 : : Purpose: Encapsulates an aircraft
7 : : Called by: FGFDMExec
8 : :
9 : : ------------- Copyright (C) 1999 Jon S. Berndt (jon@jsbsim.org) -------------
10 : :
11 : : This program is free software; you can redistribute it and/or modify it under
12 : : the terms of the GNU Lesser General Public License as published by the Free Software
13 : : Foundation; either version 2 of the License, or (at your option) any later
14 : : version.
15 : :
16 : : This program is distributed in the hope that it will be useful, but WITHOUT
17 : : ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
18 : : FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
19 : : details.
20 : :
21 : : You should have received a copy of the GNU Lesser General Public License along with
22 : : this program; if not, write to the Free Software Foundation, Inc., 59 Temple
23 : : Place - Suite 330, Boston, MA 02111-1307, USA.
24 : :
25 : : Further information about the GNU Lesser General Public License can also be found on
26 : : the world wide web at http://www.gnu.org.
27 : :
28 : : FUNCTIONAL DESCRIPTION
29 : : --------------------------------------------------------------------------------
30 : : Models the aircraft reactions and forces. This class is instantiated by the
31 : : FGFDMExec class and scheduled as an FDM entry.
32 : :
33 : : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
34 : : COMMENTS, REFERENCES, and NOTES
35 : : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
36 : :
37 : : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
38 : : INCLUDES
39 : : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
40 : :
41 : : #include <sys/stat.h>
42 : : #include <sys/types.h>
43 : :
44 : : #include <cmath>
45 : :
46 : : #include "FGAircraft.h"
47 : : #include "FGMassBalance.h"
48 : : #include "FGInertial.h"
49 : : #include "FGGroundReactions.h"
50 : : #include "FGExternalReactions.h"
51 : : #include "FGBuoyantForces.h"
52 : : #include "FGAerodynamics.h"
53 : : #include "FGFDMExec.h"
54 : : #include "FGPropagate.h"
55 : : #include "FGPropulsion.h"
56 : : #include "input_output/FGPropertyManager.h"
57 : : #include <iostream>
58 : :
59 : : using namespace std;
60 : :
61 : : namespace JSBSim {
62 : :
63 : : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
64 : : DEFINITIONS
65 : : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
66 : :
67 : : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
68 : : GLOBAL DATA
69 : : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
70 : :
71 : : static const char *IdSrc = "$Id: FGAircraft.cpp,v 1.27 2010/07/27 23:18:19 jberndt Exp $";
72 : : static const char *IdHdr = ID_AIRCRAFT;
73 : :
74 : : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
75 : : CLASS IMPLEMENTATION
76 : : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
77 : :
78 : 1 : FGAircraft::FGAircraft(FGFDMExec* fdmex) : FGModel(fdmex)
79 : : {
80 : 1 : Name = "FGAircraft";
81 : 1 : WingSpan = 0.0;
82 : 1 : HTailArea = VTailArea = 0.0;
83 : 1 : HTailArm = VTailArm = 0.0;
84 : 1 : lbarh = lbarv = 0.0;
85 : 1 : vbarh = vbarv = 0.0;
86 : 1 : WingIncidence = 0.0;
87 : 1 : HoldDown = 0;
88 : :
89 : 1 : bind();
90 : :
91 : 1 : Debug(0);
92 : 1 : }
93 : :
94 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
95 : :
96 : 1 : FGAircraft::~FGAircraft()
97 : : {
98 : 1 : Debug(1);
99 : 1 : }
100 : :
101 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
102 : :
103 : 1 : bool FGAircraft::InitModel(void)
104 : : {
105 [ - + ]: 1 : if (!FGModel::InitModel()) return false;
106 : :
107 : 1 : return true;
108 : : }
109 : :
110 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
111 : :
112 : 54005 : bool FGAircraft::Run(void)
113 : : {
114 [ - + ]: 54005 : if (FGModel::Run()) return true;
115 [ - + ]: 54005 : if (FDMExec->Holding()) return false;
116 : :
117 : 54005 : RunPreFunctions();
118 : :
119 : 54005 : vForces.InitMatrix();
120 [ + + ]: 54005 : if (!HoldDown) {
121 : 105102 : vForces += Aerodynamics->GetForces();
122 : 105102 : vForces += Propulsion->GetForces();
123 : 105102 : vForces += GroundReactions->GetForces();
124 : 105102 : vForces += ExternalReactions->GetForces();
125 : 105102 : vForces += BuoyantForces->GetForces();
126 : : } else {
127 : 2908 : const FGMatrix33& mTl2b = Propagate->GetTl2b();
128 : 1454 : vForces = mTl2b * FGColumnVector3(0,0,-MassBalance->GetWeight());
129 : : }
130 : :
131 : 54005 : vMoments.InitMatrix();
132 [ + + ]: 54005 : if (!HoldDown) {
133 : 105102 : vMoments += Aerodynamics->GetMoments();
134 : 105102 : vMoments += Propulsion->GetMoments();
135 : 105102 : vMoments += GroundReactions->GetMoments();
136 : 105102 : vMoments += ExternalReactions->GetMoments();
137 : 105102 : vMoments += BuoyantForces->GetMoments();
138 : : }
139 : :
140 : 54005 : vBodyAccel = vForces/MassBalance->GetMass();
141 : :
142 : 54005 : vNcg = vBodyAccel/Inertial->SLgravity();
143 : :
144 : 54005 : vNwcg = Aerodynamics->GetTb2w() * vNcg;
145 : 162015 : vNwcg(3) = 1.0 - vNwcg(3);
146 : :
147 : 54005 : RunPostFunctions();
148 : :
149 : 54005 : return false;
150 : : }
151 : :
152 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
153 : :
154 : 1 : double FGAircraft::GetNlf(void) const
155 : : {
156 : 1 : return -1*Aerodynamics->GetvFw(3)/MassBalance->GetWeight();
157 : : }
158 : :
159 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
160 : :
161 : 1 : bool FGAircraft::Load(Element* el)
162 : : {
163 : 1 : string element_name;
164 : : Element* element;
165 : :
166 : 1 : FGModel::Load(el);
167 : :
168 [ + - ]: 1 : if (el->FindElement("wingarea"))
169 : 1 : WingArea = el->FindElementValueAsNumberConvertTo("wingarea", "FT2");
170 [ + - ]: 1 : if (el->FindElement("wingspan"))
171 : 1 : WingSpan = el->FindElementValueAsNumberConvertTo("wingspan", "FT");
172 [ + - ]: 1 : if (el->FindElement("chord"))
173 : 1 : cbar = el->FindElementValueAsNumberConvertTo("chord", "FT");
174 [ - + ]: 1 : if (el->FindElement("wing_incidence"))
175 : 0 : WingIncidence = el->FindElementValueAsNumberConvertTo("wing_incidence", "RAD");
176 [ - + ]: 1 : if (el->FindElement("htailarea"))
177 : 0 : HTailArea = el->FindElementValueAsNumberConvertTo("htailarea", "FT2");
178 [ - + ]: 1 : if (el->FindElement("htailarm"))
179 : 0 : HTailArm = el->FindElementValueAsNumberConvertTo("htailarm", "FT");
180 [ - + ]: 1 : if (el->FindElement("vtailarea"))
181 : 0 : VTailArea = el->FindElementValueAsNumberConvertTo("vtailarea", "FT2");
182 [ - + ]: 1 : if (el->FindElement("vtailarm"))
183 : 0 : VTailArm = el->FindElementValueAsNumberConvertTo("vtailarm", "FT");
184 : :
185 : : // Find all LOCATION elements that descend from this METRICS branch of the
186 : : // config file. This would be CG location, eyepoint, etc.
187 : :
188 : 1 : element = el->FindElement("location");
189 [ + + ]: 4 : while (element) {
190 : 6 : element_name = element->GetAttributeValue("name");
191 : :
192 [ + + ]: 3 : if (element_name == "AERORP") vXYZrp = element->FindElementTripletConvertTo("IN");
193 [ + + ]: 2 : else if (element_name == "EYEPOINT") vXYZep = element->FindElementTripletConvertTo("IN");
194 [ + - ]: 1 : else if (element_name == "VRP") vXYZvrp = element->FindElementTripletConvertTo("IN");
195 : :
196 : 3 : element = el->FindNextElement("location");
197 : : }
198 : :
199 : : // calculate some derived parameters
200 [ + - ]: 1 : if (cbar != 0.0) {
201 : 1 : lbarh = HTailArm/cbar;
202 : 1 : lbarv = VTailArm/cbar;
203 [ + - ]: 1 : if (WingArea != 0.0) {
204 : 1 : vbarh = HTailArm*HTailArea / (cbar*WingArea);
205 : 1 : vbarv = VTailArm*VTailArea / (WingSpan*WingArea);
206 : : }
207 : : }
208 : :
209 : 1 : PostLoad(el, PropertyManager);
210 : :
211 : 1 : Debug(2);
212 : :
213 : 1 : return true;
214 : : }
215 : :
216 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
217 : :
218 : 1 : void FGAircraft::bind(void)
219 : : {
220 : : typedef double (FGAircraft::*PMF)(int) const;
221 : 1 : PropertyManager->Tie("metrics/Sw-sqft", this, &FGAircraft::GetWingArea, &FGAircraft::SetWingArea);
222 : 1 : PropertyManager->Tie("metrics/bw-ft", this, &FGAircraft::GetWingSpan);
223 : 1 : PropertyManager->Tie("metrics/cbarw-ft", this, &FGAircraft::Getcbar);
224 : 1 : PropertyManager->Tie("metrics/iw-rad", this, &FGAircraft::GetWingIncidence);
225 : 1 : PropertyManager->Tie("metrics/iw-deg", this, &FGAircraft::GetWingIncidenceDeg);
226 : 1 : PropertyManager->Tie("metrics/Sh-sqft", this, &FGAircraft::GetHTailArea);
227 : 1 : PropertyManager->Tie("metrics/lh-ft", this, &FGAircraft::GetHTailArm);
228 : 1 : PropertyManager->Tie("metrics/Sv-sqft", this, &FGAircraft::GetVTailArea);
229 : 1 : PropertyManager->Tie("metrics/lv-ft", this, &FGAircraft::GetVTailArm);
230 : 1 : PropertyManager->Tie("metrics/lh-norm", this, &FGAircraft::Getlbarh);
231 : 1 : PropertyManager->Tie("metrics/lv-norm", this, &FGAircraft::Getlbarv);
232 : 1 : PropertyManager->Tie("metrics/vbarh-norm", this, &FGAircraft::Getvbarh);
233 : 1 : PropertyManager->Tie("metrics/vbarv-norm", this, &FGAircraft::Getvbarv);
234 : 1 : PropertyManager->Tie("metrics/aero-rp-x-in", this, eX, (PMF)&FGAircraft::GetXYZrp);
235 : 1 : PropertyManager->Tie("metrics/aero-rp-y-in", this, eY, (PMF)&FGAircraft::GetXYZrp);
236 : 1 : PropertyManager->Tie("metrics/aero-rp-z-in", this, eZ, (PMF)&FGAircraft::GetXYZrp);
237 : 1 : PropertyManager->Tie("metrics/eyepoint-x-in", this, eX, (PMF)&FGAircraft::GetXYZep);
238 : 1 : PropertyManager->Tie("metrics/eyepoint-y-in", this, eY,(PMF)&FGAircraft::GetXYZep);
239 : 1 : PropertyManager->Tie("metrics/eyepoint-z-in", this, eZ, (PMF)&FGAircraft::GetXYZep);
240 : 1 : PropertyManager->Tie("metrics/visualrefpoint-x-in", this, eX, (PMF)&FGAircraft::GetXYZvrp);
241 : 1 : PropertyManager->Tie("metrics/visualrefpoint-y-in", this, eY, (PMF)&FGAircraft::GetXYZvrp);
242 : 1 : PropertyManager->Tie("metrics/visualrefpoint-z-in", this, eZ, (PMF)&FGAircraft::GetXYZvrp);
243 : 1 : PropertyManager->Tie("forces/fbx-total-lbs", this, eX, (PMF)&FGAircraft::GetForces);
244 : 1 : PropertyManager->Tie("forces/fby-total-lbs", this, eY, (PMF)&FGAircraft::GetForces);
245 : 1 : PropertyManager->Tie("forces/fbz-total-lbs", this, eZ, (PMF)&FGAircraft::GetForces);
246 : 1 : PropertyManager->Tie("forces/load-factor", this, &FGAircraft::GetNlf);
247 : 2 : PropertyManager->Tie("forces/hold-down", this, &FGAircraft::GetHoldDown, &FGAircraft::SetHoldDown);
248 : 1 : PropertyManager->Tie("moments/l-total-lbsft", this, eL, (PMF)&FGAircraft::GetMoments);
249 : 1 : PropertyManager->Tie("moments/m-total-lbsft", this, eM, (PMF)&FGAircraft::GetMoments);
250 : 1 : PropertyManager->Tie("moments/n-total-lbsft", this, eN, (PMF)&FGAircraft::GetMoments);
251 : 1 : }
252 : :
253 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
254 : : // The bitmasked value choices are as follows:
255 : : // unset: In this case (the default) JSBSim would only print
256 : : // out the normally expected messages, essentially echoing
257 : : // the config files as they are read. If the environment
258 : : // variable is not set, debug_lvl is set to 1 internally
259 : : // 0: This requests JSBSim not to output any messages
260 : : // whatsoever.
261 : : // 1: This value explicity requests the normal JSBSim
262 : : // startup messages
263 : : // 2: This value asks for a message to be printed out when
264 : : // a class is instantiated
265 : : // 4: When this value is set, a message is displayed when a
266 : : // FGModel object executes its Run() method
267 : : // 8: When this value is set, various runtime state variables
268 : : // are printed out periodically
269 : : // 16: When set various parameters are sanity checked and
270 : : // a message is printed out when they go out of bounds
271 : :
272 : 3 : void FGAircraft::Debug(int from)
273 : : {
274 [ + - ]: 3 : if (debug_lvl <= 0) return;
275 : :
276 [ + - ]: 3 : if (debug_lvl & 1) { // Standard console startup message output
277 [ + + ]: 3 : if (from == 2) { // Loading
278 : 1 : cout << endl << " Aircraft Metrics:" << endl;
279 : 1 : cout << " WingArea: " << WingArea << endl;
280 : 1 : cout << " WingSpan: " << WingSpan << endl;
281 : 1 : cout << " Incidence: " << WingIncidence << endl;
282 : 1 : cout << " Chord: " << cbar << endl;
283 : 1 : cout << " H. Tail Area: " << HTailArea << endl;
284 : 1 : cout << " H. Tail Arm: " << HTailArm << endl;
285 : 1 : cout << " V. Tail Area: " << VTailArea << endl;
286 : 1 : cout << " V. Tail Arm: " << VTailArm << endl;
287 : 1 : cout << " Eyepoint (x, y, z): " << vXYZep << endl;
288 : 1 : cout << " Ref Pt (x, y, z): " << vXYZrp << endl;
289 : 1 : cout << " Visual Ref Pt (x, y, z): " << vXYZvrp << endl;
290 : : }
291 : : }
292 [ - + ]: 3 : if (debug_lvl & 2 ) { // Instantiation/Destruction notification
293 [ # # ]: 0 : if (from == 0) cout << "Instantiated: FGAircraft" << endl;
294 [ # # ]: 0 : if (from == 1) cout << "Destroyed: FGAircraft" << endl;
295 : : }
296 : 3 : if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
297 : : }
298 : 3 : if (debug_lvl & 8 ) { // Runtime state variables
299 : : }
300 : 3 : if (debug_lvl & 16) { // Sanity checking
301 : : }
302 [ - + ]: 3 : if (debug_lvl & 64) {
303 [ # # ]: 0 : if (from == 0) { // Constructor
304 : 0 : cout << IdSrc << endl;
305 : 0 : cout << IdHdr << endl;
306 : : }
307 : : }
308 : : }
309 : :
310 [ + + ][ + - ]: 12 : } // namespace JSBSim
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