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1 : : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2 : :
3 : : Module: FGTable.cpp
4 : : Author: Jon S. Berndt
5 : : Date started: 1/9/2001
6 : : Purpose: Models a lookup table
7 : :
8 : : ------------- Copyright (C) 2001 Jon S. Berndt (jon@jsbsim.org) -------------
9 : :
10 : : This program is free software; you can redistribute it and/or modify it under
11 : : the terms of the GNU Lesser General Public License as published by the Free Software
12 : : Foundation; either version 2 of the License, or (at your option) any later
13 : : version.
14 : :
15 : : This program is distributed in the hope that it will be useful, but WITHOUT
16 : : ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17 : : FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
18 : : details.
19 : :
20 : : You should have received a copy of the GNU Lesser General Public License along with
21 : : this program; if not, write to the Free Software Foundation, Inc., 59 Temple
22 : : Place - Suite 330, Boston, MA 02111-1307, USA.
23 : :
24 : : Further information about the GNU Lesser General Public License can also be found on
25 : : the world wide web at http://www.gnu.org.
26 : :
27 : : FUNCTIONAL DESCRIPTION
28 : : --------------------------------------------------------------------------------
29 : : Models a lookup table
30 : :
31 : : HISTORY
32 : : --------------------------------------------------------------------------------
33 : : JSB 1/9/00 Created
34 : :
35 : : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
36 : : INCLUDES
37 : : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
38 : :
39 : : #include "FGTable.h"
40 : : #include "input_output/FGXMLElement.h"
41 : : #include "input_output/FGPropertyManager.h"
42 : : #include <iostream>
43 : : #include <sstream>
44 : : #include <cstdlib>
45 : :
46 : : using namespace std;
47 : :
48 : : namespace JSBSim {
49 : :
50 : : static const char *IdSrc = "$Id: FGTable.cpp,v 1.21 2010/04/07 03:08:37 jberndt Exp $";
51 : : static const char *IdHdr = ID_TABLE;
52 : :
53 : : /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
54 : : CLASS IMPLEMENTATION
55 : : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
56 : :
57 : 0 : FGTable::FGTable(int NRows) : nRows(NRows), nCols(1), PropertyManager(0)
58 : : {
59 : 0 : Type = tt1D;
60 : 0 : colCounter = 0;
61 : 0 : rowCounter = 1;
62 : 0 : nTables = 0;
63 : :
64 : 0 : Data = Allocate();
65 : 0 : Debug(0);
66 : 0 : lastRowIndex=lastColumnIndex=2;
67 : 0 : }
68 : :
69 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
70 : :
71 : 0 : FGTable::FGTable(const FGTable& t) : PropertyManager(t.PropertyManager)
72 : : {
73 : 0 : Type = t.Type;
74 : 0 : colCounter = t.colCounter;
75 : 0 : rowCounter = t.rowCounter;
76 : 0 : tableCounter = t.tableCounter;
77 : 0 : nRows = t.nRows;
78 : 0 : nCols = t.nCols;
79 : 0 : nTables = t.nTables;
80 : 0 : dimension = t.dimension;
81 : 0 : internal = t.internal;
82 : 0 : Name = t.Name;
83 : 0 : lookupProperty[0] = t.lookupProperty[0];
84 : 0 : lookupProperty[1] = t.lookupProperty[1];
85 : 0 : lookupProperty[2] = t.lookupProperty[2];
86 : :
87 : 0 : Tables = t.Tables;
88 : 0 : Data = Allocate();
89 [ # # ][ # # ]: 0 : for (unsigned int r=0; r<=nRows; r++) {
90 [ # # ][ # # ]: 0 : for (unsigned int c=0; c<=nCols; c++) {
91 : 0 : Data[r][c] = t.Data[r][c];
92 : : }
93 : : }
94 : 0 : lastRowIndex = t.lastRowIndex;
95 : 0 : lastColumnIndex = t.lastColumnIndex;
96 : 0 : lastTableIndex = t.lastTableIndex;
97 : 0 : }
98 : :
99 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
100 : :
101 : 7 : FGTable::FGTable(FGPropertyManager* propMan, Element* el) : PropertyManager(propMan)
102 : : {
103 : : unsigned int i;
104 : :
105 : 7 : stringstream buf;
106 : 7 : string property_string;
107 : 7 : string lookup_axis;
108 : 7 : string call_type;
109 : 7 : string parent_type;
110 : 7 : string brkpt_string;
111 : : FGPropertyManager* node;
112 : 7 : Element *tableData=0;
113 : 7 : Element *parent_element=0;
114 : 7 : Element *axisElement=0;
115 : : string operation_types = "function, product, sum, difference, quotient,"
116 : 7 : "pow, abs, sin, cos, asin, acos, tan, atan, table";
117 : :
118 : 7 : nTables = 0;
119 : :
120 : : // Is this an internal lookup table?
121 : :
122 : 7 : internal = false;
123 : 14 : Name = el->GetAttributeValue("name"); // Allow this table to be named with a property
124 : 14 : call_type = el->GetAttributeValue("type");
125 [ + + ][ # # ]: 7 : if (call_type == string("internal")) {
126 : 2 : parent_element = el->GetParent();
127 : : parent_type = parent_element->GetName();
128 [ + - # # ]: 2 : if (operation_types.find(parent_type) == string::npos) {
129 : 2 : internal = true;
130 : : } else {
131 : : // internal table is a child element of a restricted type
132 : 0 : cerr << endl << fgred << " An internal table cannot be nested within another type," << endl;
133 : 0 : cerr << " such as a function. The 'internal' keyword is ignored." << fgdef << endl << endl;
134 : : }
135 [ - + ][ # # ]: 5 : } else if (!call_type.empty()) {
136 : : cerr << endl << fgred << " An unknown table type attribute is listed: " << call_type
137 : 0 : << ". Execution cannot continue." << fgdef << endl << endl;
138 : 0 : abort();
139 : : }
140 : :
141 : : // Determine and store the lookup properties for this table unless this table
142 : : // is part of a 3D table, in which case its independentVar property indexes will
143 : : // be set by a call from the owning table during creation
144 : :
145 : 7 : dimension = 0;
146 : :
147 : 7 : axisElement = el->FindElement("independentVar");
148 [ + + # # ]: 7 : if (axisElement) {
149 : :
150 : : // The 'internal' attribute of the table element cannot be specified
151 : : // at the same time that independentVars are specified.
152 [ - + ][ # # ]: 5 : if (internal) {
153 : 0 : cerr << endl << fgred << " This table specifies both 'internal' call type" << endl;
154 : 0 : cerr << " and specific lookup properties via the 'independentVar' element." << endl;
155 : 0 : cerr << " These are mutually exclusive specifications. The 'internal'" << endl;
156 : 0 : cerr << " attribute will be ignored." << fgdef << endl << endl;
157 : 0 : internal = false;
158 : : }
159 : :
160 [ + + ][ # # ]: 20 : for (i=0; i<3; i++) lookupProperty[i] = 0;
161 : :
162 [ + + ][ # # ]: 10 : while (axisElement) {
163 : 10 : property_string = axisElement->GetDataLine();
164 : : // The property string passed into GetNode() must have no spaces or tabs.
165 : 5 : node = PropertyManager->GetNode(property_string);
166 : :
167 [ - + # # ]: 5 : if (node == 0) {
168 : 0 : throw("IndependenVar property, " + property_string + " in Table definition is not defined.");
169 : : }
170 : :
171 : 10 : lookup_axis = axisElement->GetAttributeValue("lookup");
172 [ + + ][ # # ]: 5 : if (lookup_axis == string("row")) {
173 : 2 : lookupProperty[eRow] = node;
174 [ - + ][ # # ]: 3 : } else if (lookup_axis == string("column")) {
175 : 0 : lookupProperty[eColumn] = node;
176 [ - + ][ # # ]: 3 : } else if (lookup_axis == string("table")) {
177 : 0 : lookupProperty[eTable] = node;
178 [ - + ][ # # ]: 3 : } else if (!lookup_axis.empty()) {
179 : 0 : throw("Lookup table axis specification not understood: " + lookup_axis);
180 : : } else { // assumed single dimension table; row lookup
181 : 3 : lookupProperty[eRow] = node;
182 : : }
183 : 5 : dimension++;
184 : 5 : axisElement = el->FindNextElement("independentVar");
185 : : }
186 : :
187 [ + - ][ # # ]: 2 : } else if (internal) { // This table is an internal table
188 : :
189 : : // determine how many rows, columns, and tables in this table (dimension).
190 : :
191 [ - + ][ # # ]: 2 : if (el->GetNumElements("tableData") > 1) {
192 : 0 : dimension = 3; // this is a 3D table
193 : : } else {
194 : 2 : tableData = el->FindElement("tableData");
195 : 2 : string test_line = tableData->GetDataLine(1); // examine second line in table for dimension
196 [ + - ][ # # ]: 2 : if (FindNumColumns(test_line) == 2) dimension = 1; // 1D table
197 [ # # ][ # # ]: 0 : else if (FindNumColumns(test_line) > 2) dimension = 2; // 2D table
198 : : else {
199 : 0 : cerr << "Invalid number of columns in table" << endl;
200 : 2 : }
201 : : }
202 : :
203 : : } else {
204 : 0 : brkpt_string = el->GetAttributeValue("breakPoint");
205 [ # # # # ]: 0 : if (brkpt_string.empty()) {
206 : : // no independentVars found, and table is not marked as internal, nor is it a 3D table
207 : 0 : cerr << endl << fgred << "No independent variable found for table." << fgdef << endl << endl;
208 : 0 : abort();
209 : : }
210 : : }
211 : : // end lookup property code
212 : :
213 [ + - ][ # # ]: 7 : if (brkpt_string.empty()) { // Not a 3D table "table element"
214 : 7 : tableData = el->FindElement("tableData");
215 : : } else { // This is a table in a 3D table
216 : 0 : tableData = el;
217 : 0 : dimension = 2; // Currently, infers 2D table
218 : : }
219 : :
220 [ + + ][ # # ]: 333 : for (i=0; i<tableData->GetNumDataLines(); i++) {
221 : 326 : buf << tableData->GetDataLine(i) << string(" ");
222 : : }
223 [ + - - - ]: 7 : switch (dimension) {
[ # # # # ]
224 : : case 1:
225 : 7 : nRows = tableData->GetNumDataLines();
226 : 7 : nCols = 1;
227 : 7 : Type = tt1D;
228 : 7 : colCounter = 0;
229 : 7 : rowCounter = 1;
230 : 7 : Data = Allocate();
231 : 7 : Debug(0);
232 : 7 : lastRowIndex = lastColumnIndex = 2;
233 : 7 : *this << buf;
234 : : break;
235 : : case 2:
236 : 0 : nRows = tableData->GetNumDataLines()-1;
237 : :
238 [ # # ][ # # ]: 0 : if (nRows >= 2) nCols = FindNumColumns(tableData->GetDataLine(0));
239 : : else {
240 : 0 : cerr << endl << fgred << "Not enough rows in this table." << fgdef << endl;
241 : 0 : abort();
242 : : }
243 : :
244 : 0 : Type = tt2D;
245 : 0 : colCounter = 1;
246 : 0 : rowCounter = 0;
247 : :
248 : 0 : Data = Allocate();
249 : 0 : lastRowIndex = lastColumnIndex = 2;
250 : 0 : *this << buf;
251 : : break;
252 : : case 3:
253 : 0 : nTables = el->GetNumElements("tableData");
254 : 0 : nRows = nTables;
255 : 0 : nCols = 1;
256 : 0 : Type = tt3D;
257 : 0 : colCounter = 1;
258 : 0 : rowCounter = 1;
259 : 0 : lastRowIndex = lastColumnIndex = 2;
260 : :
261 : 0 : Data = Allocate(); // this data array will contain the keys for the associated tables
262 : 0 : Tables.reserve(nTables); // necessary?
263 : 0 : tableData = el->FindElement("tableData");
264 [ # # ][ # # ]: 0 : for (i=0; i<nTables; i++) {
265 : 0 : Tables.push_back(new FGTable(PropertyManager, tableData));
266 : 0 : Data[i+1][1] = tableData->GetAttributeValueAsNumber("breakPoint");
267 : 0 : Tables[i]->SetRowIndexProperty(lookupProperty[eRow]);
268 : 0 : Tables[i]->SetColumnIndexProperty(lookupProperty[eColumn]);
269 : 0 : tableData = el->FindNextElement("tableData");
270 : : }
271 : :
272 : 0 : Debug(0);
273 : : break;
274 : : default:
275 : 0 : cout << "No dimension given" << endl;
276 : : break;
277 : : }
278 : :
279 : 7 : bind();
280 : :
281 [ + - ][ # # ]: 7 : if (debug_lvl & 1) Print();
282 : 7 : }
283 : :
284 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
285 : :
286 : 7 : double** FGTable::Allocate(void)
287 : : {
288 : 7 : Data = new double*[nRows+1];
289 [ + + ]: 340 : for (unsigned int r=0; r<=nRows; r++) {
290 : 333 : Data[r] = new double[nCols+1];
291 [ + + ]: 999 : for (unsigned int c=0; c<=nCols; c++) {
292 : 666 : Data[r][c] = 0.0;
293 : : }
294 : : }
295 : 7 : return Data;
296 : : }
297 : :
298 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
299 : :
300 : 5 : FGTable::~FGTable()
301 : : {
302 [ - + ][ # # ]: 5 : if (nTables > 0) {
[ # # ]
303 [ # # ][ # # ]: 0 : for (unsigned int i=0; i<nTables; i++) delete Tables[i];
[ # # ][ # # ]
[ # # ][ # # ]
304 : 0 : Tables.clear();
305 : : }
306 [ + - ][ + + ]: 302 : for (unsigned int r=0; r<=nRows; r++) delete[] Data[r];
[ # # ][ # # ]
[ # # ][ # # ]
307 [ + - ][ # # ]: 5 : delete[] Data;
[ # # ]
308 : :
309 : 5 : Debug(1);
310 [ + - ][ # # ]: 5 : }
[ # # ]
311 : :
312 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
313 : :
314 : 2 : unsigned int FGTable::FindNumColumns(const string& test_line)
315 : : {
316 : : // determine number of data columns in table (first column is row lookup - don't count)
317 : 2 : size_t position=0;
318 : 2 : unsigned int nCols=0;
319 [ + + ]: 6 : while ((position = test_line.find_first_not_of(" \t", position)) != string::npos) {
320 : 4 : nCols++;
321 : 4 : position = test_line.find_first_of(" \t", position);
322 : : }
323 : 2 : return nCols;
324 : : }
325 : :
326 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
327 : :
328 : 162018 : double FGTable::GetValue(void) const
329 : : {
330 : 162018 : double temp = 0;
331 : 162018 : double temp2 = 0;
332 : :
333 [ + - - - ]: 162018 : switch (Type) {
334 : : case tt1D:
335 : 162018 : temp = lookupProperty[eRow]->getDoubleValue();
336 : 162018 : temp2 = GetValue(temp);
337 : 162018 : return temp2;
338 : : case tt2D:
339 : : return GetValue(lookupProperty[eRow]->getDoubleValue(),
340 : 0 : lookupProperty[eColumn]->getDoubleValue());
341 : : case tt3D:
342 : : return GetValue(lookupProperty[eRow]->getDoubleValue(),
343 : : lookupProperty[eColumn]->getDoubleValue(),
344 : 0 : lookupProperty[eTable]->getDoubleValue());
345 : : default:
346 : 0 : cerr << "Attempted to GetValue() for invalid/unknown table type" << endl;
347 : 162018 : throw(string("Attempted to GetValue() for invalid/unknown table type"));
348 : : }
349 : : }
350 : :
351 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
352 : :
353 : 191960 : double FGTable::GetValue(double key) const
354 : : {
355 : : double Factor, Value, Span;
356 : 191960 : unsigned int r = lastRowIndex;
357 : :
358 : : //if the key is off the end of the table, just return the
359 : : //end-of-table value, do not extrapolate
360 [ + + ]: 191960 : if( key <= Data[1][0] ) {
361 : 10 : lastRowIndex=2;
362 : : //cout << "Key underneath table: " << key << endl;
363 : 10 : return Data[1][1];
364 [ + + ]: 191950 : } else if ( key >= Data[nRows][0] ) {
365 : 65058 : lastRowIndex=nRows;
366 : : //cout << "Key over table: " << key << endl;
367 : 65058 : return Data[nRows][1];
368 : : }
369 : :
370 : : // the key is somewhere in the middle, search for the right breakpoint
371 : : // The search is particularly efficient if
372 : : // the correct breakpoint has not changed since last frame or
373 : : // has only changed very little
374 : :
375 [ + + ][ - + ]: 126892 : while (r > 2 && Data[r-1][0] > key) { r--; }
376 [ + + ][ + + ]: 127174 : while (r < nRows && Data[r][0] < key) { r++; }
377 : :
378 : 126892 : lastRowIndex=r;
379 : : // make sure denominator below does not go to zero.
380 : :
381 : 126892 : Span = Data[r][0] - Data[r-1][0];
382 [ + - ]: 126892 : if (Span != 0.0) {
383 : 126892 : Factor = (key - Data[r-1][0]) / Span;
384 [ - + ]: 126892 : if (Factor > 1.0) Factor = 1.0;
385 : : } else {
386 : 0 : Factor = 1.0;
387 : : }
388 : :
389 : 126892 : Value = Factor*(Data[r][1] - Data[r-1][1]) + Data[r-1][1];
390 : :
391 : 191960 : return Value;
392 : : }
393 : :
394 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
395 : :
396 : 0 : double FGTable::GetValue(double rowKey, double colKey) const
397 : : {
398 : : double rFactor, cFactor, col1temp, col2temp, Value;
399 : 0 : unsigned int r = lastRowIndex;
400 : 0 : unsigned int c = lastColumnIndex;
401 : :
402 [ # # ][ # # ]: 0 : while(r > 2 && Data[r-1][0] > rowKey) { r--; }
403 [ # # ][ # # ]: 0 : while(r < nRows && Data[r] [0] < rowKey) { r++; }
404 : :
405 [ # # ][ # # ]: 0 : while(c > 2 && Data[0][c-1] > colKey) { c--; }
406 [ # # ][ # # ]: 0 : while(c < nCols && Data[0][c] < colKey) { c++; }
407 : :
408 : 0 : lastRowIndex=r;
409 : 0 : lastColumnIndex=c;
410 : :
411 : 0 : rFactor = (rowKey - Data[r-1][0]) / (Data[r][0] - Data[r-1][0]);
412 : 0 : cFactor = (colKey - Data[0][c-1]) / (Data[0][c] - Data[0][c-1]);
413 : :
414 [ # # ]: 0 : if (rFactor > 1.0) rFactor = 1.0;
415 [ # # ]: 0 : else if (rFactor < 0.0) rFactor = 0.0;
416 : :
417 [ # # ]: 0 : if (cFactor > 1.0) cFactor = 1.0;
418 [ # # ]: 0 : else if (cFactor < 0.0) cFactor = 0.0;
419 : :
420 : 0 : col1temp = rFactor*(Data[r][c-1] - Data[r-1][c-1]) + Data[r-1][c-1];
421 : 0 : col2temp = rFactor*(Data[r][c] - Data[r-1][c]) + Data[r-1][c];
422 : :
423 : 0 : Value = col1temp + cFactor*(col2temp - col1temp);
424 : :
425 : 0 : return Value;
426 : : }
427 : :
428 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
429 : :
430 : 0 : double FGTable::GetValue(double rowKey, double colKey, double tableKey) const
431 : : {
432 : : double Factor, Value, Span;
433 : 0 : unsigned int r = lastRowIndex;
434 : :
435 : : //if the key is off the end (or before the beginning) of the table,
436 : : // just return the boundary-table value, do not extrapolate
437 : :
438 [ # # ]: 0 : if( tableKey <= Data[1][1] ) {
439 : 0 : lastRowIndex=2;
440 : 0 : return Tables[0]->GetValue(rowKey, colKey);
441 [ # # ]: 0 : } else if ( tableKey >= Data[nRows][1] ) {
442 : 0 : lastRowIndex=nRows;
443 : 0 : return Tables[nRows-1]->GetValue(rowKey, colKey);
444 : : }
445 : :
446 : : // the key is somewhere in the middle, search for the right breakpoint
447 : : // The search is particularly efficient if
448 : : // the correct breakpoint has not changed since last frame or
449 : : // has only changed very little
450 : :
451 [ # # ][ # # ]: 0 : while(r > 2 && Data[r-1][1] > tableKey) { r--; }
452 [ # # ][ # # ]: 0 : while(r < nRows && Data[r] [1] < tableKey) { r++; }
453 : :
454 : 0 : lastRowIndex=r;
455 : : // make sure denominator below does not go to zero.
456 : :
457 : 0 : Span = Data[r][1] - Data[r-1][1];
458 [ # # ]: 0 : if (Span != 0.0) {
459 : 0 : Factor = (tableKey - Data[r-1][1]) / Span;
460 [ # # ]: 0 : if (Factor > 1.0) Factor = 1.0;
461 : : } else {
462 : 0 : Factor = 1.0;
463 : : }
464 : :
465 : : Value = Factor*(Tables[r-1]->GetValue(rowKey, colKey) - Tables[r-2]->GetValue(rowKey, colKey))
466 : 0 : + Tables[r-2]->GetValue(rowKey, colKey);
467 : :
468 : 0 : return Value;
469 : : }
470 : :
471 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
472 : :
473 : 7 : void FGTable::operator<<(istream& in_stream)
474 : : {
475 : 7 : int startRow=0;
476 : 7 : int startCol=0;
477 : :
478 : : // In 1D table, no pseudo-row of column-headers (i.e. keys):
479 [ + - ]: 7 : if (Type == tt1D) startRow = 1;
480 : :
481 [ + + ]: 333 : for (unsigned int r=startRow; r<=nRows; r++) {
482 [ + + ]: 978 : for (unsigned int c=startCol; c<=nCols; c++) {
483 [ - + ][ # # ]: 652 : if (r != 0 || c != 0) {
484 : 652 : in_stream >> Data[r][c];
485 : : }
486 : : }
487 : : }
488 : 7 : }
489 : :
490 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
491 : :
492 : 0 : FGTable& FGTable::operator<<(const double n)
493 : : {
494 : 0 : Data[rowCounter][colCounter] = n;
495 [ # # ][ # # ]: 0 : if (colCounter == (int)nCols) {
496 : 0 : colCounter = 0;
497 : 0 : rowCounter++;
498 : : } else {
499 : 0 : colCounter++;
500 : : }
501 : 0 : return *this;
502 : : }
503 : :
504 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
505 : :
506 : 0 : FGTable& FGTable::operator<<(const int n)
507 : : {
508 : 0 : *this << (double)n;
509 : 0 : return *this;
510 : : }
511 : :
512 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
513 : :
514 : 7 : void FGTable::Print(void)
515 : : {
516 : 7 : int startRow=0;
517 : 7 : int startCol=0;
518 : :
519 [ - + ][ # # ]: 7 : if (Type == tt1D || Type == tt3D) startRow = 1;
520 [ - + ]: 7 : if (Type == tt3D) startCol = 1;
521 : :
522 : : #if defined (sgi) && !defined(__GNUC__) && (_COMPILER_VERSION < 740)
523 : : unsigned long flags = cout.setf(ios::fixed);
524 : : #else
525 : 7 : ios::fmtflags flags = cout.setf(ios::fixed); // set up output stream
526 : : #endif
527 : :
528 [ + - - - ]: 7 : switch(Type) {
529 : : case tt1D:
530 : 14 : cout << " 1 dimensional table with " << nRows << " rows." << endl;
531 : : break;
532 : : case tt2D:
533 : 0 : cout << " 2 dimensional table with " << nRows << " rows, " << nCols << " columns." << endl;
534 : : break;
535 : : case tt3D:
536 : : cout << " 3 dimensional table with " << nRows << " rows, "
537 : : << nCols << " columns "
538 : 0 : << nTables << " tables." << endl;
539 : : break;
540 : : }
541 : : cout.precision(4);
542 [ + + ]: 333 : for (unsigned int r=startRow; r<=nRows; r++) {
543 : 326 : cout << " ";
544 [ + + ]: 978 : for (unsigned int c=startCol; c<=nCols; c++) {
545 [ - + ][ # # ]: 652 : if (r == 0 && c == 0) {
546 : 0 : cout << " ";
547 : : } else {
548 : 652 : cout << Data[r][c] << " ";
549 [ - + ]: 652 : if (Type == tt3D) {
550 : : cout << endl;
551 : 0 : Tables[r-1]->Print();
552 : : }
553 : : }
554 : : }
555 : : cout << endl;
556 : : }
557 : : cout.setf(flags); // reset
558 : 7 : }
559 : :
560 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
561 : :
562 : 7 : void FGTable::bind(void)
563 : : {
564 : : typedef double (FGTable::*PMF)(void) const;
565 [ + + ][ - + ]: 7 : if ( !Name.empty() && !internal) {
[ - + ]
566 : 0 : string tmp = PropertyManager->mkPropertyName(Name, false); // Allow upper
567 : 0 : PropertyManager->Tie( tmp, this, (PMF)&FGTable::GetValue);
568 : : }
569 : 7 : }
570 : : //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
571 : : // The bitmasked value choices are as follows:
572 : : // unset: In this case (the default) JSBSim would only print
573 : : // out the normally expected messages, essentially echoing
574 : : // the config files as they are read. If the environment
575 : : // variable is not set, debug_lvl is set to 1 internally
576 : : // 0: This requests JSBSim not to output any messages
577 : : // whatsoever.
578 : : // 1: This value explicity requests the normal JSBSim
579 : : // startup messages
580 : : // 2: This value asks for a message to be printed out when
581 : : // a class is instantiated
582 : : // 4: When this value is set, a message is displayed when a
583 : : // FGModel object executes its Run() method
584 : : // 8: When this value is set, various runtime state variables
585 : : // are printed out periodically
586 : : // 16: When set various parameters are sanity checked and
587 : : // a message is printed out when they go out of bounds
588 : :
589 : 12 : void FGTable::Debug(int from)
590 : : {
591 [ + - ]: 12 : if (debug_lvl <= 0) return;
592 : :
593 : 12 : if (debug_lvl & 1) { // Standard console startup message output
594 : : if (from == 0) { // Constructor
595 : :
596 : : }
597 : : }
598 [ - + ]: 12 : if (debug_lvl & 2 ) { // Instantiation/Destruction notification
599 [ # # ]: 0 : if (from == 0) cout << "Instantiated: FGTable" << endl;
600 [ # # ]: 0 : if (from == 1) cout << "Destroyed: FGTable" << endl;
601 : : }
602 : 12 : if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
603 : : }
604 : 12 : if (debug_lvl & 8 ) { // Runtime state variables
605 : : }
606 : 12 : if (debug_lvl & 16) { // Sanity checking
607 : : }
608 [ - + ]: 12 : if (debug_lvl & 64) {
609 [ # # ]: 0 : if (from == 0) { // Constructor
610 : 0 : cout << IdSrc << endl;
611 : 0 : cout << IdHdr << endl;
612 : : }
613 : : }
614 : : }
615 [ + + ][ + - ]: 12 : }
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