#include <FGGroundReactions.h>
Inherits FGModel.
<ground_reactions>
<contact>
... {see FGLGear for specifics of this format}
</contact>
... {more contacts}
</ground_reactions>
Definition at line 81 of file FGGroundReactions.h.
Public Member Functions | |
| FGGroundReactions (FGFDMExec *) | |
| double | GetForces (int idx) const |
| FGColumnVector3 & | GetForces (void) |
| FGLGear * | GetGearUnit (int gear) |
| Gets a gear instance. | |
| string | GetGroundReactionStrings (string delimeter) |
| string | GetGroundReactionValues (string delimeter) |
| double | GetMoments (int idx) const |
| FGColumnVector3 & | GetMoments (void) |
| int | GetNumGearUnits (void) const |
| bool | GetWOW (void) |
| bool | InitModel (void) |
| bool | Load (Element *el) |
| Loads this model. | |
| bool | Run (void) |
| Runs the model; called by the Executive. | |
| FGLGear* GetGearUnit | ( | int | gear | ) | [inline] |
| gear | index of gear instance |
Definition at line 103 of file FGGroundReactions.h.
| bool Load | ( | Element * | el | ) | [virtual] |
| el | a pointer to the element |
Reimplemented from FGModel.
Definition at line 121 of file FGGroundReactions.cpp.
| bool Run | ( | void | ) | [virtual] |
Reimplemented from FGModel.
Definition at line 84 of file FGGroundReactions.cpp.
1.5.5