#include <FGGroundCallback.h>
Inherits FGJSBBase.
Definition at line 69 of file FGGroundCallback.h.
Public Member Functions | |
| FGGroundCallback (double ReferenceRadius) | |
| Constructor This constructor accepts the reference radius in feet. | |
| FGGroundCallback () | |
| Default constructor. | |
| virtual double | GetAGLevel (double t, const FGLocation &l, FGLocation &cont, FGColumnVector3 &n, FGColumnVector3 &v) const |
| Compute the altitude above ground. | |
| virtual double | GetAltitude (const FGLocation &l) const |
| Compute the altitude above sealevel. | |
| virtual double | GetTerrainGeoCentRadius (void) const |
| virtual void | SetTerrainGeoCentRadius (double radius) |
| FGGroundCallback | ( | ) |
Within this constructor, the reference radius is set to the WGS84 equatorial radius. This constructor should really not be called, instead relying on the constructor that takes reference radius as an argument.
Definition at line 42 of file FGGroundCallback.cpp.
| FGGroundCallback | ( | double | ReferenceRadius | ) |
This is the preferred constructor.
Definition at line 49 of file FGGroundCallback.cpp.
| double GetAGLevel | ( | double | t, | |
| const FGLocation & | l, | |||
| FGLocation & | cont, | |||
| FGColumnVector3 & | n, | |||
| FGColumnVector3 & | v | |||
| ) | const [virtual] |
Defaults to sealevel altitude.
Definition at line 69 of file FGGroundCallback.cpp.
| double GetAltitude | ( | const FGLocation & | l | ) | const [virtual] |
Definition at line 62 of file FGGroundCallback.cpp.
1.5.5