JSBSim Flight Dynamics Model  1.0 (02 March 2017)
An Open Source Flight Dynamics and Control Software Library in C++
FGExternalReactions Class Reference

Manages the external and/or arbitrary forces. More...

#include <FGExternalReactions.h>

+ Inheritance diagram for FGExternalReactions:
+ Collaboration diagram for FGExternalReactions:

Public Member Functions

 FGExternalReactions (FGFDMExec *fdmex)
 Constructor. More...
 
 ~FGExternalReactions (void)
 Destructor. More...
 
const FGColumnVector3GetForces (void) const
 Retrieves the total forces defined in the external reactions. More...
 
double GetForces (int idx) const
 
const FGColumnVector3GetMoments (void) const
 Retrieves the total moment resulting from the forces defined in the external reactions. More...
 
double GetMoments (int idx) const
 
bool InitModel (void)
 
bool Load (Element *el)
 Loads the external forces from the XML configuration file. More...
 
bool Run (bool Holding)
 Sum all the constituent forces for this cycle. More...
 
- Public Member Functions inherited from FGModel
 FGModel (FGFDMExec *)
 Constructor.
 
virtual ~FGModel ()
 Destructor.
 
virtual SGPath FindFullPathName (const SGPath &path) const
 
FGFDMExecGetExec (void)
 
unsigned int GetRate (void)
 Get the output rate for the model in frames.
 
void SetPropertyManager (FGPropertyManager *fgpm)
 
void SetRate (unsigned int tt)
 Set the ouput rate for the model in frames.
 
- Public Member Functions inherited from FGModelFunctions
std::string GetFunctionStrings (const std::string &delimeter) const
 Gets the strings for the current set of functions. More...
 
std::string GetFunctionValues (const std::string &delimeter) const
 Gets the function values. More...
 
FGFunctionGetPreFunction (const std::string &name)
 Get one of the "pre" function. More...
 
bool Load (Element *el, FGPropertyManager *PropertyManager, std::string prefix="")
 
void PostLoad (Element *el, FGPropertyManager *PropertyManager, std::string prefix="")
 
void PreLoad (Element *el, FGPropertyManager *PropertyManager, std::string prefix="")
 
void RunPostFunctions (void)
 
void RunPreFunctions (void)
 
- Public Member Functions inherited from FGJSBBase
 FGJSBBase ()
 Constructor for FGJSBBase.
 
virtual ~FGJSBBase ()
 Destructor for FGJSBBase.
 
void disableHighLighting (void)
 Disables highlighting in the console output.
 
std::string GetVersion (void)
 Returns the version number of JSBSim. More...
 
void PutMessage (const Message &msg)
 Places a Message structure on the Message queue. More...
 
void PutMessage (const std::string &text)
 Creates a message with the given text and places it on the queue. More...
 
void PutMessage (const std::string &text, bool bVal)
 Creates a message with the given text and boolean value and places it on the queue. More...
 
void PutMessage (const std::string &text, int iVal)
 Creates a message with the given text and integer value and places it on the queue. More...
 
void PutMessage (const std::string &text, double dVal)
 Creates a message with the given text and double value and places it on the queue. More...
 
int SomeMessages (void)
 Reads the message on the queue (but does not delete it). More...
 
void ProcessMessage (void)
 Reads the message on the queue and removes it from the queue. More...
 
MessageProcessNextMessage (void)
 Reads the next message on the queue and removes it from the queue. More...
 

Additional Inherited Members

- Public Types inherited from FGJSBBase
enum  { eL = 1, eM, eN }
 Moments L, M, N.
 
enum  { eP = 1, eQ, eR }
 Rates P, Q, R.
 
enum  { eU = 1, eV, eW }
 Velocities U, V, W.
 
enum  { eX = 1, eY, eZ }
 Positions X, Y, Z.
 
enum  { ePhi = 1, eTht, ePsi }
 Euler angles Phi, Theta, Psi.
 
enum  { eDrag = 1, eSide, eLift }
 Stability axis forces, Drag, Side force, Lift.
 
enum  { eRoll = 1, ePitch, eYaw }
 Local frame orientation Roll, Pitch, Yaw.
 
enum  { eNorth = 1, eEast, eDown }
 Local frame position North, East, Down.
 
enum  { eLat = 1, eLong, eRad }
 Locations Radius, Latitude, Longitude.
 
enum  {
  inNone = 0, inDegrees, inRadians, inMeters,
  inFeet
}
 Conversion specifiers.
 
- Static Public Member Functions inherited from FGJSBBase
static double CelsiusToFahrenheit (double celsius)
 Converts from degrees Celsius to degrees Fahrenheit. More...
 
static double CelsiusToKelvin (double celsius)
 Converts from degrees Celsius to degrees Kelvin. More...
 
static double CelsiusToRankine (double celsius)
 Converts from degrees Celsius to degrees Rankine. More...
 
static double Constrain (double min, double value, double max)
 Constrain a value between a minimum and a maximum value.
 
static bool EqualToRoundoff (double a, double b)
 Finite precision comparison. More...
 
static bool EqualToRoundoff (float a, float b)
 Finite precision comparison. More...
 
static bool EqualToRoundoff (float a, double b)
 Finite precision comparison. More...
 
static bool EqualToRoundoff (double a, float b)
 Finite precision comparison. More...
 
static double FahrenheitToCelsius (double fahrenheit)
 Converts from degrees Fahrenheit to degrees Celsius. More...
 
static double FeetToMeters (double measure)
 Converts from feet to meters. More...
 
static double GaussianRandomNumber (void)
 
static double KelvinToCelsius (double kelvin)
 Converts from degrees Kelvin to degrees Celsius. More...
 
static double KelvinToFahrenheit (double kelvin)
 Converts from degrees Kelvin to degrees Fahrenheit. More...
 
static double KelvinToRankine (double kelvin)
 Converts from degrees Kelvin to degrees Rankine. More...
 
static double MachFromVcalibrated (double vcas, double p, double psl, double rhosl)
 Calculate the Mach number from the calibrated airspeed. More...
 
static double PitotTotalPressure (double mach, double p)
 Compute the total pressure in front of the Pitot tube. More...
 
static double RankineToCelsius (double rankine)
 Converts from degrees Rankine to degrees Celsius. More...
 
static double RankineToKelvin (double rankine)
 Converts from degrees Rankine to degrees Kelvin. More...
 
static double sign (double num)
 
static double VcalibratedFromMach (double mach, double p, double psl, double rhosl)
 Calculate the calibrated airspeed from the Mach number. More...
 
- Public Attributes inherited from FGModel
std::string Name
 
- Static Public Attributes inherited from FGJSBBase
static short debug_lvl = 1
 
static char highint [5] = {27, '[', '1', 'm', '\0' }
 highlights text
 
static char halfint [5] = {27, '[', '2', 'm', '\0' }
 low intensity text
 
static char normint [6] = {27, '[', '2', '2', 'm', '\0' }
 normal intensity text
 
static char reset [5] = {27, '[', '0', 'm', '\0' }
 resets text properties
 
static char underon [5] = {27, '[', '4', 'm', '\0' }
 underlines text
 
static char underoff [6] = {27, '[', '2', '4', 'm', '\0' }
 underline off
 
static char fgblue [6] = {27, '[', '3', '4', 'm', '\0' }
 blue text
 
static char fgcyan [6] = {27, '[', '3', '6', 'm', '\0' }
 cyan text
 
static char fgred [6] = {27, '[', '3', '1', 'm', '\0' }
 red text
 
static char fggreen [6] = {27, '[', '3', '2', 'm', '\0' }
 green text
 
static char fgdef [6] = {27, '[', '3', '9', 'm', '\0' }
 default text
 
- Protected Member Functions inherited from FGJSBBase
void Debug (int)
 
- Static Protected Member Functions inherited from FGJSBBase
static std::string CreateIndexedPropertyName (const std::string &Property, int index)
 
- Protected Attributes inherited from FGModel
unsigned int exe_ctr
 
FGFDMExecFDMExec
 
FGPropertyManagerPropertyManager
 
unsigned int rate
 
- Protected Attributes inherited from FGModelFunctions
FGPropertyReader LocalProperties
 
std::vector< FGFunction * > PostFunctions
 
std::vector< FGFunction * > PreFunctions
 
- Static Protected Attributes inherited from FGJSBBase
static const double degtorad = 0.017453292519943295769236907684886
 
static const double fpstokts = 1.0/ktstofps
 
static const double fttom = 0.3048
 
static int gaussian_random_number_phase = 0
 
static const double hptoftlbssec = 550.0
 
static const double in3tom3 = 1.638706E-5
 
static const double inchtoft = 0.08333333
 
static const double inhgtopa = 3386.38
 
static const std::string JSBSim_version = "1.0 " __DATE__ " " __TIME__
 
static const double kgtolb = 2.20462
 
static const double kgtoslug = 0.06852168
 
static const double ktstofps = 1.68781
 
static const double lbtoslug = 1.0/slugtolb
 
static Message localMsg
 
static const double m3toft3 = 1.0/(fttom*fttom*fttom)
 
static double Mair = 28.9645
 
static unsigned int messageId = 0
 
static std::queue< MessageMessages
 
static const std::string needed_cfg_version = "2.0"
 
static const double psftoinhg = 0.014138
 
static const double psftopa = 47.88
 
static const double radtodeg = 57.295779513082320876798154814105
 
static double Reng = 1716.56
 
static double Rstar = 1545.348
 
static const double SHRatio = 1.40
 
static const double slugtolb = 32.174049
 

Detailed Description

Manages the external and/or arbitrary forces.

The external reactions capability in JSBSim really should be named "arbitrary forces", because this feature can be used to model a wide variety of forces that act on a vehicle. Some examples include: parachutes, catapult, arresting hook, and tow line.

This class acts similarly to the other "manager classes" (FGPropulsion, FGFCS, FGGroundReactions, FGAerodynamics) because it manages collections of constituent forces. The individual forces are implemented with the FGExternalForce class.

The format of the optional external reactions section in the config file is as follows:

<external_reactions>
<!-- Interface properties, a.k.a. property declarations -->
<property> ... </property>
<force name="name" frame="BODY | LOCAL | WIND" unit="unit">
...
</force>
<!-- Additional force definitions may follow -->
<force name="name" frame="BODY | LOCAL | WIND" unit="unit">
...
</force>
</external_reactions>

See the FGExternalForce class for more information on the format of the force specification itself.

When force elements are encountered in the configuration file, a new instance of the FGExternalForce class is created and a pointer to the class is pushed onto the Forces vector.

This class is one of a few of the manager classes that allows properties to be "declared". In code, these are represented by the interface_properties vector. Properties that have not yet been created in an already parsed section of the configuration file and that are used in the definition of an external force should be declared in the external_reactions section because they will not be created automatically, and so would cause an error, since the property cannot be found to exist.

See the FGExternalForce documentation for details on how forces are actually calculated.

Definition at line 118 of file FGExternalReactions.h.

Constructor & Destructor Documentation

◆ FGExternalReactions()

Constructor.

Parameters
fdmexpointer to the main executive class.

Definition at line 64 of file FGExternalReactions.cpp.

64  : FGModel(fdmex)
65 {
66  NoneDefined = true;
67 
68  Debug(0);
69 }
FGModel(FGFDMExec *)
Constructor.
Definition: FGModel.cpp:60

◆ ~FGExternalReactions()

~FGExternalReactions ( void  )

Destructor.

Within the destructor the Forces and interface_properties vectors are cleared out and the items pointed to are deleted.

Definition at line 101 of file FGExternalReactions.cpp.

102 {
103  for (unsigned int i=0; i<Forces.size(); i++) delete Forces[i];
104  Forces.clear();
105 
106  Debug(1);
107 }

Member Function Documentation

◆ GetForces()

const FGColumnVector3& GetForces ( void  ) const
inline

Retrieves the total forces defined in the external reactions.

Returns
the total force in pounds.

Definition at line 154 of file FGExternalReactions.h.

154 {return vTotalForces;}
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◆ GetMoments()

const FGColumnVector3& GetMoments ( void  ) const
inline

Retrieves the total moment resulting from the forces defined in the external reactions.

Returns
the total moment in foot-pounds.

Definition at line 160 of file FGExternalReactions.h.

160 {return vTotalMoments;}
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◆ Load()

bool Load ( Element el)
virtual

Loads the external forces from the XML configuration file.

If the external_reactions section is encountered in the vehicle configuration file, this Load() method is called. All external forces will be parsed, and a FGExternalForce object will be instantiated for each force definition.

Parameters
ela pointer to the XML element holding the external reactions definition.

Reimplemented from FGModel.

Definition at line 73 of file FGExternalReactions.cpp.

74 {
75  // Call the base class Load() function to load interface properties.
76  if (!FGModel::Load(el))
77  return false;
78 
79  Debug(2);
80 
81  // Parse force elements
82 
83  int index=0;
84  Element* force_element = el->FindElement("force");
85  while (force_element) {
86  Forces.push_back( new FGExternalForce(FDMExec, force_element, index) );
87  NoneDefined = false;
88  index++;
89  force_element = el->FindNextElement("force");
90  }
91 
92  PostLoad(el, PropertyManager);
93 
94  if (!NoneDefined) bind();
95 
96  return true;
97 }
virtual bool Load(Element *el)
Loads this model.
Definition: FGModel.cpp:113
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◆ Run()

bool Run ( bool  Holding)
virtual

Sum all the constituent forces for this cycle.

Can pass in a value indicating if the executive is directing the simulation to Hold.

Parameters
Holdingif true, the executive has been directed to hold the sim from advancing time. Some models may ignore this flag, such as the Input model, which may need to be active to listen on a socket for the "Resume" command to be given.
Returns
true always.

Reimplemented from FGModel.

Definition at line 123 of file FGExternalReactions.cpp.

124 {
125  if (FGModel::Run(Holding)) return true;
126  if (Holding) return false; // if paused don't execute
127  if (NoneDefined) return true;
128 
129  RunPreFunctions();
130 
131  vTotalForces.InitMatrix();
132  vTotalMoments.InitMatrix();
133 
134  for (unsigned int i=0; i<Forces.size(); i++) {
135  vTotalForces += Forces[i]->GetBodyForces();
136  vTotalMoments += Forces[i]->GetMoments();
137  }
138 
139  RunPostFunctions();
140 
141  return false;
142 }
virtual bool Run(bool Holding)
Runs the model; called by the Executive.
Definition: FGModel.cpp:92
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The documentation for this class was generated from the following files: